What Sony’s $380M purchase of Gaikai means for future gaming hardware
Sony Computer Entertainment has been known for its iconic PlayStation hardware, including the PS3 console the PlayStation Portable, now called Vita
(Gaikai, Industry, Mobile, PS Vita, PS3, Sony, Tech)
If you thought Diablo 3s server were bad on release, just wait for this to be implemented. I definitely for see a crap load of growing pains. At launch and after each release of highly anticipated games.
I'm excited and concerned at the same time. Could have access in the near future to much better looking games but have all the issues that come with a new service, untested to numbers of the psn.
Can't forget to mention I won't have my wonderful collection of new games sitting beside my console.
Don't mind them, Gribble. It's just a couple of loyalists trying to downplay anything Sony or Nintendo do with their alternate accounts as usual. I personally can't wait to see where Sony goes with Gaikai.
yeah idk why people keep implying that next gen will be cloud only! it will be an option, Sony would be insane to cut out a huge chunk of there gamers by not including blu-ray, or some type of media format.
I'm just sayin its gonna be buggy as hell, I'm tryin to load the Crysis 2 demo on Origin right now and it isn't working. Comes up with a error message saying, "We have suddenly become popular and can't load your game", when it should say "We don't have enough back end to support any large volume of traffic".
I'm not down playing anything. The service it provides is currently unacceptable. They have a lot of work to make it mainstream, and shit load more money to invest.
I've said this before and I'll say it again. You don't have to buy full games this way. BUT you can benefit from instant demos and game trials without needing to download.
@Tacklebait
Origin isn't Gaikai. I just played the Crysis 2 demo on Gaikai and it was buttery smooth. Try it out yourself: http://www.gaikai.com/games... Plus they'll also be upgrading their servers, getting GeForce Grid soon.
Not only that, but I'd hate to see how badly the servers get smashed every time a major game release happens as well. :P
Cloud gaming is overrated, the subscription costs for these services would exceed the cost of an actual machine after a long time of being subscribed anyway so just avoid the damn hassle and buy a real machine
You do realize Gaikai is upgrading to GeForce Grid In August right? Their servers will be extremely powerful! These servers are nothing like what your talking about.
So your comparison that everything that's newly launched must be buggy, glitchy and laggy as hell.....because of Diablo 3. So every future launch must have a comparable launch to Diablo 3's shittastic launch and any other game that did similar things or any company who'll launch anything online wise MUST go through Diablo 3's phases?
Man, such flawless logic! I can't wait for Microsoft to pull a good ole' Diablo 3 and Nintendos online should do a Diablo 3 on us too huh? Lol.
Good thing about Gaikai is that they don't need to touch anything from the game to make it compatible with any device you want to stream, that's the biggest difference compared to Onlive, which they need modify the game code or something to make it work on that service
I'm not a tech guy, but that's what I got from some sites when the rumors where going on full force, so maybe a Firmware and good IC and you're done :D
Android/Java Programmer Company: Gaikai Location: Aliso Viejo, CA Date Posted: June 04, 2012
Responsibilities: A Successfully get Gaikai running on Android and other mobile devices A Help design and build UI for Gaikai and affiliated pages in order to optimize visual and functional appeal for Android and other mobile devices A Work closely with the tech team and ensure all designs meet specifications and standards for the web, and have cross-platform usability and accessibility A Find innovative ways to incorporate new ideas into the mobile user experience Requirements: A BS degree or equivalent work experience A Minimum of 5 years in Java writing and programming-advanced experience is a must A Android SDK-basic experience and familiarity is acceptable A Google APIs A JNI A Native coding in audio/video A OpenMax A HTML and CSS skills, with a focus on standards A Experience in..
Can't wait to see how they will implement this on the Vita and PS3. Hey Sony, how about make your entire ps2 and ps1 library available as well as already released PS3 games.
i don't think it'll really do anything for future gaming hardware. it's not going to be the sole avenue to play games on your system, so it's not like they're going to dumb down future hardware simply because there's going to be a cloud server for some of your games.
nor will it allow you to stream playstation games on your xbox or xbox games on your playstation.
I think a whole bunch of people don't really get what Gaikai is. Gaikai is not an online cloud gaming service in the way Onlive is. You can't sign up to Gaikai, you don't get a Gaikai account. I am not even sure they can do online mulitplayer.... what they can do, and do it pretty dang well, is deliver streamed games and demo's from an almost instant experience. There is a short load up time but once it loads it feels very responsive on the few times I have tried it.
I imagine this service will be rolled into PS+ giving consumers more reason to sign up.
When developers truly tap into the power of the cloud you will think again. Nothing will compete graphically. Eventually caps will disappear for games as the gaming industry pours money into them to eliminate the data caps for gaming. It will happen as the cloud evolves it has to or it dies and I'm very sure it want die.
That's the thing, though, those data caps aren't going to disappear. Like I said, it's finite. Even now, mobile phone companies are forced to basically borrow government bandwidth from the military in order to meet the demand.
Future hardware will be better, future games will be more demanding... which file sizes will continue to increase... but bandwidth will NOT. So eventually we're going to reach a point where streaming games won't be feasible, and even digital distribution of games won't be as feasible.
Been a huge supporter of cloud gaming since OnLive was announced. So many great possibilities with a few cons. I really like the game trials and the ability to stream/rent tons of games at your finger tips. Cons are that there is input lag and the video quality is fairly low. Buying only the license to the game isn't a big deal to me. That's kind of how it's like with Steam already.
I'm excited and concerned at the same time. Could have access in the near future to much better looking games but have all the issues that come with a new service, untested to numbers of the psn.
Can't forget to mention I won't have my wonderful collection of new games sitting beside my console.
I'm not down playing anything. The service it provides is currently unacceptable. They have a lot of work to make it mainstream, and shit load more money to invest.
You don't have to buy full games this way. BUT you can benefit from instant demos and game trials without needing to download.
@Tacklebait
Origin isn't Gaikai.
I just played the Crysis 2 demo on Gaikai and it was buttery smooth.
Try it out yourself: http://www.gaikai.com/games...
Plus they'll also be upgrading their servers, getting GeForce Grid soon.
Cloud gaming is overrated, the subscription costs for these services would exceed the cost of an actual machine after a long time of being subscribed anyway so just avoid the damn hassle and buy a real machine
Yes, there is a subscription cost to use the service fully.
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Man, such flawless logic! I can't wait for Microsoft to pull a good ole' Diablo 3 and Nintendos online should do a Diablo 3 on us too huh? Lol.
Currently do not expect anything on the Vita like people are wanting.
This Gaikai acquisition means more than just games you know.
It means Sony will be able to stream anything to pretty much any device.....games, music, movies, TV shows, books.....anything.
This is especially a game changer in terms of "LEGACY SOFTWARE" compatibility.
So what's your issue?
Good thing about Gaikai is that they don't need to touch anything from the game to make it compatible with any device you want to stream, that's the biggest difference compared to Onlive, which they need modify the game code or something to make it work on that service
I'm not a tech guy, but that's what I got from some sites when the rumors where going on full force, so maybe a Firmware and good IC and you're done :D
Company: Gaikai
Location: Aliso Viejo, CA
Date Posted: June 04, 2012
Responsibilities: A Successfully get Gaikai running on Android and other mobile devices A Help design and build UI for Gaikai and affiliated pages in order to optimize visual and functional appeal for Android and other mobile devices A Work closely with the tech team and ensure all designs meet specifications and standards for the web, and have cross-platform usability and accessibility A Find innovative ways to incorporate new ideas into the mobile user experience Requirements: A BS degree or equivalent work experience A Minimum of 5 years in Java writing and programming-advanced experience is a must A Android SDK-basic experience and familiarity is acceptable A Google APIs A JNI A Native coding in audio/video A OpenMax A HTML and CSS skills, with a focus on standards A Experience in..
http://www.ventureloop.com/...
Sony may have some people that is pretty good with Android..LMAO
nor will it allow you to stream playstation games on your xbox or xbox games on your playstation.
I imagine this service will be rolled into PS+ giving consumers more reason to sign up.
Sony recognizes the direction in which future distribution model is heading and they are leading instead of following.
I don't know about others but I rather Sony, Nintendo, Microsoft lead the way than Apple or others.
Sony, Nintendo, Microsoft for the most part understanding gaming and what gamers really want...
IMO Sony is the gamer company so it is good to see them exploring every option to bring me the best gaming experiences available.
Future hardware will be better, future games will be more demanding... which file sizes will continue to increase... but bandwidth will NOT. So eventually we're going to reach a point where streaming games won't be feasible, and even digital distribution of games won't be as feasible.
Cons are that there is input lag and the video quality is fairly low.
Buying only the license to the game isn't a big deal to me. That's kind of how it's like with Steam already.