1/22/08 - Todd Howard, Executive Producer for Bethesda writes:
"When we started Fallout 3 in 2004, we obviously had big ideas of what we could do with it, and I talked to a lot of outside people, from ex-developers to press folks to fans. What made it special? What are the key things you'd want out of a new one? The opinions, and I'll put this mildly…varied. A lot. But they would all end the same, like a stern father, pausing for affect – 'but do not…screw it up.' Gulp. Let me write that last one down a few times."