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Submitted by BuckGB 902d ago | news

Overhaul Games Planning Paid DLC For Baldur's Gate: Enhanced Edition

Like it or not, Overhaul Games' forthcoming Baldur's Gate: Enhanced Edition will be getting paid DLC. (Android, Baldur's Gate: Enhanced Edition, iPad, iPhone, PC)

Bimkoblerutso  +   901d ago
This...could be absolutely terrible considering the game has been "complete" for nearly 15 years. Unless Overhaul is going to create brand-new content (which is contrary to what they have been telling us they're doing), this means that the game is going to be chopped up...

I say this with the utmost seriousness: I will not be buying this game if content is taken out of the original product and re-monetized.
#1 (Edited 901d ago ) | Agree(1) | Disagree(0) | Report | Reply
darkride66  +   901d ago
"Unless Overhaul is going to create brand-new content"
Trent from Overhaul has been saying all along that the new game would contain all new missions and characters that were to be included in the game. It just makes sense that if it's a success to continue to support the game through DLC. I doubt we'll see anything chopped up. Trent's also said in interviews that not only would BGEE contain new missions, but it is also planned to include the "Tales from the sword coast" expansion.
karlowma  +   901d ago
DLC is a bad word, and IMO, rightfully so. I understand the need to create extra value, but that's not what DLC is about. It's about creating extra income, about nickle and diming us to the point of insanity. Extra value would be including the DLC staple costumes and weapons for FREE. That's value.

I understand that game development has changed, that some games take multi-millions of dollars to produce, and there are massive teams that need to be paid (though this is not one of those games). My answer to this is and always has been: sell the game for what it's worth. If tens of millions of dollars have been invested in the development of a product, and there are truly remarkable value-adds, then people probably won't mind (after some initial pushback) paying more. As an example, if Call of Duty included the Elite service, modding tools, dedicated servers, and occasional "free" content such as new maps, it might be worth $100 instead of $60. And people would feel a lot better about getting a complete product that was actually worth the asking price. As it is now, I feel like almost every game is intentionally unfinished, and I'm being asked to reach in to my wallet again and again.

The indie scene was supposed to save us from all this. It looks like that idea is on life support.

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