100°
Submitted by Emilio_Estevez 842d ago | opinion piece

Why Max Payne 3 Doesn't Feel Like Max Payne

Gamespy:

Despite all the bullet-time diving, dual wielding, and Mickey Spillane dialogue, Max Payne 3 just didn't feel like Max Payne to me. I blame Quentin Tarantino. He certainly wasn't the first to spin a fantastic yarn through a disjointed, non-linear narrative, but he made it a trend-setting signature with Pulp Fiction. Since then, we've seen it in everything from Lost to Tribes: Vengeance, and even the original Max Paynes -- with mixed results. It doesn't work for me this time around, and if I could change one thing about Max Payne 3, it would be to put the story in chronological order.

***Note: Spoilers galore*** (Max Payne 3 , PC, PS3, Xbox 360)

2pacalypsenow  +   842d ago
Agreed it feels like a MGS 4 too many cut scenes (can't be skipped) On a game like MGS its ok but not Max payne , also it threw away the Noire theme which is what max payne is
SPAM-FRITTER-123  +   842d ago
1 reason.

NO Remedy.....thats a fact.
dead_eye  +   842d ago
Seemed like the same Max Payne to me. Only looking and playing sweeter.
pandehz  +   842d ago
To me max payne was Neo noir more than traditional film noir.

The crazy cardboard cutout sequence, the dream scene, his wife sequence in the house with dramatic lighting,etc.
Max Payne to me was a dose of alcohol when soda was popular.
Totally intoxicating.

This one is a modern cocktail of the two. Enjoyable in a confused time in a confusing gaming year of the decade.
#3 (Edited 842d ago ) | Agree(3) | Disagree(1) | Report | Reply
hulk_bash1987  +   842d ago
Well it's certainly a big departure, presentation/style wise, from the past games. But, I for one really enjoyed the ride from beginning to end.
#4 (Edited 842d ago ) | Agree(5) | Disagree(0) | Report | Reply
GammaSix  +   842d ago
its the best one
MrBeatdown  +   842d ago
I thought the non-linear aspect was great. Not only did the jumps between New Jersey and Brazil add to the variety, it put players in the role of Max. Max is a half-drunk, painkiller-addicted mess who was oblivious to some of the stuff going on around him. The yacht level especially served as Max recalling clearly that there was something more going on around him than he initially realized. Stick that level in the beginning of the game, and the player is going to see what Max doesn't.
bumnut  +   842d ago
I loved it, shame it doesn't work in 3d though.
seanpitt23  +   842d ago
I thought they did a good job on the campaign side of things 10 years is along time to wait for a sequel but it was well done on the other hand the multiplayer was a real disappointment I reached level 12 and I probably will never play it again it was just average in fact they never should of added the multiplayer and focused more on the atmosphere of the other 2 games what made them so good.

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