70°
Submitted by Benke 1005d ago | interview

No laughs for God of War team | GRTV interview

GRTV met with combat designer Jason De Heras to learn more about God of War: Ascension.

"We kind of have this rule in the studio when we're working on gory payoffs or brutal kills - if we start actually laughing at it we probably know we went too far. That's kind of the barometer we set for ourselves, cause we don't want to get campy. We don't want to be laughed at." (E3, God of War: Ascension, PS3)

Update Working link: http://www.gamereactor.eu/n...

Attached Video

Add comment

You need to be registered to add comments. Register here or login
Remember
New stories
40°

Assassin’s Creed: Chronicles Could Bring New Life to Series

26m ago - Ubisoft recently announced its next foray into the Assassin’s Creed universe with “Assassin’s Cre... | PC
40°

Battlefield Hardline: How to Earn Tier 4 Reputation Track Solo or With a Hacker

56m ago - Here is a fast and easy way to earn Tier 4 Reputation in Battlefield Hardline solo or with the he... | PC
Ad

Make the World / Break the World

Now - Myriad is a twin-stick shooter that grows more beautiful the better you play. Give us your vote on Steam Greenlight! | Promoted post
30°

The Zen of Bloodborne: What gaming can teach us about repetition

56m ago - Ben Kuchera of Polygon writes: "In gaming, as in life, we crave novelty. New experiences excit... | PS4
20°

Experienced Points: So Who Is DRM For Anyway?

56m ago - Shamus Young Battlefield Hardline DRM So the news last week was that Battlefield: Hardline... | Culture
40°

Nyko Light Grip for Xbox One released in U.S.

56m ago - The Nyko Light Grip for Xbox One has been released in the U.S. | Xbox One