"Ever since its release in December 2009, Final Fantasy has been the go-to game when talking about poor gameplay design—it greatly divulges from the other games in its series and took out some key elements that made the series so successful. Exploration and world building are down-played in favor of continuous battle and frequent cutscenes. However, if you look around at other games that don’t belong to a long line of successful games, you’ll see that very similar games were acclaimed as art and went on to become successful. Yes, I’m talking about Heavy Rain." | Explosion.com
...that happens to only fool him , apparently.
And with so many FFs, it's impossible for fans to agree which is the "best". It's to a point where any new FF will be perceived as "worse" unless they get a 10 year development cycle (Versus XIII, anyone?).
All games will have a story to tell otherwise what'd be the point in playing them?
Games that are considered non-linear do let you go on side quests which you could not get to in a linear title.
I will admit that XIII-2 was, in my opinion obviously, leaps and bounds better than XIII. Couldn't make it all of the way through *either of them though.
This kind of inmmersion sucks, its just like seeing a movie i dont inmmerse in it at all, just let me play and to hell to cutscenes.
There is so much wrong on that piece that it would take a monumental wall of text to rectify it because it's all broken from the very beginning. And how come I can see such a low quality article even with the filter "on"?
You see CoD is linear in which when you're done with a chapter, most of the places in that chapter will be inaccessible in the remaining parts of the game.
SE, on the other hand, thouht having a fast-paced game could easily translate to literal linearity. Anyway, at least in CoD, and most FPS games, you can replay chapters. In FFXIII, not so much.
This is the only good point i found in XIII, so there wasnt any reason to go back to this shitty game.
More to that, defending it simply gives the impression that you're OK with the route the series is taking, which is exactly what people have done since FF X (yes, very little separates X and XIII). FFXIII is the result of the vapid hatred of XII and the bewildering salivation that accompanies the mention of X.
What I REALLY don't understand is how people can be so hyper-critical of XIII, and in the same breath, proclaim FFX to be the best in the series. That does not sense make.
But more to that, there's a difference between a story driven game and an interactive novel/movie, and this "game" very much teeters on the edge of that line. If it weren't for the Gran Pulse area, this game could arguably be dismissed as a non-game. FF games have always been somewhat linear, but they at least had exploration, side-quests and "missables."
If you want an example of JRPGs moving ahead in the right direction, look at the Tales series. Very story driven, but still packed with REAMS of gameplay and content that actually engages the PLAYER, not the VIEWER. Isn't that what games are supposed to be about?
Yes, I'm serious. Get over it.
13 was subpar for a ff game, any experienced ff gamer would know that at least, i would rather play the chick ff than 13.
Then only thing i liked about 13 was the class system.
If se doesn't show something at tgs for versus, they can keep it till next gen, a new kingdom hearts would be nice but considering versus is essentially vaporware atm. I won't be holding my breath.
And lighting is the most unlikeable ff character i have ever played.
I'll have you know I've played every FF game, starting with the original. I first played the series when I was two years old. FFVII remains my favorite, followed by FFX and FFVIII. I have huge knowledge of the series and I am sad that it has gone into a decline, mainly because SE is run by idiots.
So, please hold your ignorance; just because I like a title in the series most people hated does NOT mean I haven't played the others.
Nothing compares to the older FFs, but I still thought FFXIII was an excellent title.
And there is no way Lightning is more unlikable than most of the cast from FFXII.
Your opinion ff13 was excellent, my opinion you have a low standard for the term excellent, decent or average fine but excellent not hardly.
Sorry every other cast member in 13 was more likeable as a person than lightning, she is just a rude, unlikeable arrogant bitch throught most of the game.
I started ff on the nes too, still not impressed by 13, maybe versus will bring back the magic because ff looks like a dying brand.
I was bored myself and disappointed, however I'm glad I kept playing till the end.
Every main FF title is supposed to be different from the other ones anyway; I remember how bashed XII was for its combat and non-linearity.
inb4 someone who actually played the game and didn't like it
Also the vast explorable world thing does make me wonder too. Going back as far as Dragon Warrior, yes, there was a vast explorable world... With nothing but random monster encounters in it and no real reason to go back through areas you'd already gone through.
Why does crap like this get published as "articles" when they're really just opinions that belong in a forum?
Excellent graphics and 40 hours of CGI cut scenes were band aids to cover up a mediocre game.
"40 hours of CGI cut scenes" Do you people that bash games ever play them or that genre before you speak. It's a jrpg especially more so it's final fantasy, lengthy and or numerous cutscenes has been a staple of the series since part 7.
Sounds like the same type of gamer that bashed mgs4 mercilessly for it's long cutscenes. This is not a western developed game, eastern devs do it differently than games in the west.
-Redundant characters
-mediocre summons
-way too easy fight system
-too linear and literally a linear game
-no towns and therefore no breaks which make you play less.
-multiplat
-no real customization
-too many repeat enemies
The only good thing about the game is that it looked pretty.