GRTV caught up with Ubisoft Toronto game director Patrick Redding to find out more about how Splinter Cell progresses with Blacklist.
"For us Conviction allowed us to introduce some ideas which were super important to us, which our fans also embraced, but we also knew that the next logical expression of that is that we need to have that fluidity, we needed to keep things moving forward, to have that momentum. So that whether Sam is being ultra stealthy and staying in the shadows or he's taking the more direct confrontational approach there is always that feeling of forward movement of momentum and of engaging the next person."