Despite the seemingly endless tide of doomsday articles being written about the video game industry — death of consoles this, casual iPhone games are taking over that — it is easy to see that video games are bigger than ever. It’s still in its infancy, but if you compared now to the ’80s, you would see two entirely different pictures, and this is where my point comes along. Should we still give otherwise unspectacular games a pass simply because they work?
If you read the article you'll see what he's talking about. "Just Work" means games that play/look good, but they lack soul. It just works, but at the end of the day it's generic and soulless. Many would agree Rage fits that description.
A half naked wouldn't make sense in this context, but including that image of rage is highly controversial because of it decisive reputation among gamers.
Otherwise, it was a shooter that did not need to be created. They should have waited longer to show off their new engine.