Last fall, Epic’s Gears Of War franchise came to a close. It has helped form the third person shooter genre as various publishers have adapted the Unreal Engine. The series launched in 2006 with Kevin Riepl designing the score for the game. The signature Gears Of War echo came from him and has been echoed through out the series. The thunderous bass, drums and orchestral clashing together are what fans come to expect. Riepi also showed his full repertoire by creating the somber and depressing times in Gears Of War, but do fans notice? Do people look at soundtracks as a whole or as background noise?