Thirteen1 - The gaming community has always been divided when it comes to difficulty versus enjoyment. In the red corner, 'hardcore' elite gamers who think all games should be as challenging as possible. In the blue corner, gamers who prefer to play for the thrill of the adventure and as a way to unwind at the end of a hard day.
Diablo's Inferno mode recently reignited the debate over how difficult games should be, with game director Jay Wilson's “and then we doubled it” quote becoming an instant internet meme. Now, with yesterdays announcement from Hitman: Absolution director Tore Blystad stating that just 20% of gamers will see the final level of Agent 47's latest blood bath, both the red and the blue corners have come out swinging. Funny thing is, neither side of the argument is more valid than the other.
One thing is for certain, games ARE getting easier. but that doesn't have to be viewed a bad thing. Here's 5 reasons why