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CVG Feature: Hot Dates

How come videogame release dates are so unreliable? Pavel Barter plays the waiting game.

CVG writes:

"Kiev, Russia, 2006. A few years into the development of STALKER: Shadow of Chernobyl, the natives started to go postal. Despite hyping their interactive nuclear assault since November 2001, the development team GSC Game World had no end in sight."

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