It is well documented that the development of Final Fantasy XIII was fraught with difficulty, and that Square Enix wished to get its franchise back on track. While the game sold very well, it came at a much higher cost than the company would have liked.
"The development time was quite long," admitted Motomu Toriyama, director of FFXIII and FXIII-2, at GDC Taipei. "Within our company, developing on PlayStation for Final Fantasy XIII we required a huge amount of graphical data. ... At the peak, there were over 200 people working on it.” The breakdown there was 180 artists, 30 programmers, and 36 game designers.
You hate button mashing but want them to go back to combat systems that consisted on pressing a single button over and over, or want them to get help from the developers of a series that's known for being a huge buttonmashing fest?
Just...what? That's the most contradictory phrase I've seen in my life.
Actual button mashing is just hitting one or a group of buttons for random results.
"asdl;fajkd;fksd;afsdjps osdjasdhafs;dhaf"
That's button mashing. Just like hitting "X" repeatedly in FFXII was.
"Since XIII and XIII-2 sucked so hard we wont be making epic games anymore. Don't blame me, I am creative. That's why I told Wada to hold out on Nomura's Final Fantasy. So I can drag the series through the mud before he got his opportunity." -Toriyama
They must have outsourced FFXIII Versus development to Valve.
Not saying the same never occurs in the west (Duke Nukem) but 3 Gears, 4 Halo's, 4 Forza's, 4 Assassins Creed, 3 Uncharted, Two Infamous, 3 COD each studio, 3 Mass Effects - the list goes on and each games (maybe with the exception of COD) seemed long enough and different enough from their predecessor to be considered more than just $60 expansion packs.
If FFXIII-2 would've been the goal when FFXIII was being developed, it would've become one of my favories FFs most likely.
I think we are going to get an outsourced FF game now... And we all know how well that goes!
And if the new Angi Philosophy demo is any indication of their future tech, then I am pretty happy with the direction SE is heading tech-wise. It was the best looking demonstration this E3.