PSU Writes:
"Now that you have had a look at 2 Days 2 Vegas in still shots, here is the first look at the technology involved behind the title in motion. This is still a very early look, basically alpha or pre-alpha footage.
As you will see in the tech demo, 2 Days 2 Vegas will include such technical features as:
- Dynamic shadows
- Diffuse textures
- Normal mapping
- Gloss
- Fresnel Reflection
- Refraction
- Water Effects (turbid water, sun glint, dynamic light)
- Ambient Occlusion
- Point Light
- Projective spotlight
- Mo-cap and animation blending
Once again, there are still some key visual technology not yet implemented. What you are looking at is about 50% of the final quality."
Hopefully these videos will change some of your minds. For some reason a lot of people were unsatisfied with the screenshots. For a game thats at 50%, this looks good.
Can't believe the GTA fanboys attacked this.
This game is still very rough looking but its clean edges/ surfaces and charator models are already beating games that are comming out soon.
2 Days 2 Vegas
Prototype
Saint's Row 2
Infamous
Getaway
GTA IV
From seeing the tech demo, it is pretty clear that this is a VERY impressive engine. Add the anti-aliasing, slight improvements in lighting and this game will match targets from 2005...I think the thing that comforts me the most is that I recognized some of those models...meaning the target renders were indeed using the same assets, unlike nearly every other TR i've ever seen.
I think that it will be really interesting to see how Wardevil, Eight Days, the Getaway, and of course MS2 will look knowing the outcome here...I can't wait! This of course has not much to do with gameplay as far as 2D2V..but hopefully it can match.
I think the Mo-cap trailer is next
Yeah!
@jay2
I noticed that as well....NoUseMerc, whats the deal with that?