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Do We look At Video Game Soundtracks As A Whole Or As Background Noise? Part 2 (GamerLive.TV)

On Monday we talked with Sam Hulick, Sascha Dikiciyan and Cris Velasco about composing the Mass Effect soundtrack. This time we had the privilege of talking about another Bioware’s dark fantasy RPG series, Dragon Age. The series has many similarities from Mass Effect like interweaving dialogue choices throughout the current installments. However Unlike the Mass Effect series, score is done by one man. Inon Zur has been the franchises leading composer since day one, helping atmosphere behind the series. It’s an underrated soundtrack, but do people notice? Do people look at soundtracks as a whole or as background noise?

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Saryk1429d ago

Background noise. I turn off all music usually 30 minutes after I start a new game. If it is longer, then it must be some damn good tunes!

Kyosuke_Sanada1429d ago (Edited 1429d ago )

Soundtracks are the only things that actually went only up in quality this generation.

Hans Zimmer, Harry Gregson-Williams and Lorne Balfe did phenomenal work in the FPS department through the Call Of Duty Modern Warfare series. Then the introduction of new powerhouses such as Erica Niwa (Vanquish/Bayonetta), Keith Power (Dark Sector) with old players taking their music in a new direction like Akira Yamanoka (Silent Hill/Shadow Of The Damned/ Lollipop Chainsaw) Masafumi Takada (Vanquish/ Killer 7) and Shoji Meguro (Catherine/ Shin Megami Tensei Series).

Right now I am on the look out for the original soundtracks for Madworld and Max Anarchy but this era has produces so many great tracks it's too many to count.....