Chris Gravelle writes: I’m trying so hard not to be a cynic here, but it seems to me that Diablo and Diablo II fed loot to players at such a rapid rate that it was just silly. Diablo III seems to be trying to keep you from getting a constant string of loot going. Then I realized that I had made and spent about 30 dollars on the RMAH. Of that, Blizzard made a dollar off each transaction plus 15% and whatever else.
I really hate to go down this path. I completely understand that this is a cynical view that sounds like a guy whining about a change he doesn’t like. But it is much more than that. It is about the practices that a company puts in place that affect both their reputation and the integrity of the product.