I have always been of the solid opinion that action or horror movies are worth watching if they fit into two out of three categories. They can either take themselves serious, be camp as hell, or try to balance the two. Obviously the only categories that work are either extreme. The aspect of Ed Wood movies that made them so memorable was they tried to take themselves seriously, but were so poorly made it was impossible not to laugh.
This generation of games has disappointed me, because it seems most games try to be super serious, or attempt to be parodies on the super serious. The few games with laugh-worthy poor storytelling are nearly impossible to play, as developers of these games seem to put the same amount of effort into functionality as they did storytelling.
Saber Interactive’s “Inversion” finally filled my craving for a terribly written and delivered story, but with gameplay that made me want to keep playing.