170°
Submitted by lifesanrpg 979d ago | opinion piece

What can Namco do with Super Smash Bros.?

GameZone writes, "With Sakurai at the helm, we have full confidence that Super Smash Bros. on the Wii U and 3DS will live up to previous chapters of the series, as he’s obviously guiding his team at Namco Bandai down the right path. But let’s hope that cross-play and some fresh ideas are taken into consideration to make this the best entry in the series to date. The fans certainly deserve it, especially seeing how Brawl turned out to be so awesome. Step up and knock it out of the park, guys." (3DS, Wii U)

mike1up  +   979d ago
Nice read.

Namco could bring a lot to the Smash Bros' table. Hopefully they will start with improving online multiplayer.
Nimblest-Assassin  +   979d ago
put goku in it?
StarFox  +   979d ago
Online is a major thing that namco can bring. namco is always hailed for superb online. so i expect the online to be fantastic.
zeal0us  +   979d ago
They can only do two things.
-Screw it up
or
-Make it a success like the previous SSB titles.
Lucretia  +   979d ago
add a little more depth to the core combat mechanics and i'd be pretty happy. the game is fun yes, but doesnt have too much of a move list and there are alot of characters that feel similar. I understand its supposed to be simple but i still want some depth in there.

that and well Kos-mos being in the game would make it an insta buy for me
ChickeyCantor  +   979d ago
Smash 64 and Melee have depth. Regardless of the simplicity.

Learn to play? lawl.
StarFox  +   979d ago
brawl didn't thats probabl what she is referring to. brawl was simplified for noobs unlike SSB & SSBM
mamotte  +   979d ago
You didnt play it enough, then...
omarzy  +   979d ago
not enough of a move list? you do know that by only using the A button and the analog stick, you have 12 moves, then some more depending on your position in the air, that is only the A button. as for core mehanics, you probbaly just did not play correctly unless you not consider wave dashing, L cancelling, short hopping, fast falling, edge hogging, chain grabs, shield reflecting, and DI, and air dodging core mechanics? you have to know how to use your character correctly. people who are really good can play as metaknight, and only touch the ground for 20 seconds of the game. Each character has a special set of moves that are used at the best times in the best situations. It is far, far from a simple game if you can actually play the intended way. just look up a guy on youtube called aizea( i forget how to spell it) he beat 3 level 9 with full handicap(team match so it was him vs all of them) and did not lose a single life, or get hit once. That is deep playing.
#4.3 (Edited 979d ago ) | Agree(2) | Disagree(0) | Report | Reply
beerkeg  +   979d ago
I've never heard of Kos-mos. I shall use the power of google to find out why I have never heard of Kos-mos.
CaitSith  +   979d ago
One of my favourite RPG's back in the PS2 era.
CaitSith  +   979d ago
double post, lol.
#5.2 (Edited 979d ago ) | Agree(0) | Disagree(0) | Report | Reply
linkenski  +   979d ago
Make everything, at least, how it used to be in Brawl and let us play online while playing two player mode on the couch as well.
PshycoNinja  +   979d ago
There's already a game about to release that does that. It's called: PlayStation All-Stars
linkenski  +   976d ago
I'm not into that. It's a ripoff and it doesn't have the same damage system :/
beerkeg  +   979d ago
Error Page
We are sorry but the server was not able to load the page you requested.

Continue to the front page >>

Is becoming a common occurrence.
gk07  +   978d ago
i used crome and its not happening now :) fyi
omarzy  +   979d ago
@beerkeg. ya i cannot reply or agree/disagree at all.
socks  +   979d ago
Sakurai raped Brawl to appeal to the noobs. Any real Melee smasher knows what I am talking about.

Lets See Namco give us back fast-falling, l-canceling, and kill the floaty dodging bullshit. I just hope Namco can return Smash to its FORMER TECHNICAL Melee/64 glory.
omarzy  +   979d ago
Melee was for more competitive, but the advantage of having more skill in general was still in brawl. I guess you could make it competitive on your own, but not to the same level as melee. The one thing i like more in brawl than in melee was the characters moves, and how to master them. In melee, if you mastered one characters, then you pretty much mastered them all to a certain extent. In brawl, if you are good with some characters, you can be a complete noob with the others.
theconsole_kid  +   979d ago
please throw in cervantes..as a goof. or miso,
user5467007  +   979d ago
I just don't understand why Nintendo didn't do this

So far we've gotten one SSB game per console...how could they not be arsed to make the Wii U one. It's not that difficult. Yeah the guys in charge still of his franchise but it's also the team that also helps making the games appealing. With Tekken 6 being dissapointing I'm a little worried about this

I hope people don't just put on a fake smile and nod their head if the worse comes to it and it does look unappealing or not like past SBB games.
#11 (Edited 979d ago ) | Agree(1) | Disagree(1) | Report | Reply
ChickeyCantor  +   979d ago
Sakurai is still leading the project. So why you tripping out? He is practically part of nintendo.
#11.1 (Edited 979d ago ) | Agree(1) | Disagree(2) | Report | Reply
frankiebeans  +   979d ago
kill the best game besides zelda that nintendo has thats what namco can do with Super Smash Bros....and if they do im going to go to the namco HQ and throw the shit through the window mark my words you will be seeing another gamer goes crazy story all over the internet and this time it wont be because of GTA it will be because of namco.
kesvalk  +   979d ago
i really, REALLY want a parry system like the ones in SC, SF3 and DoA...
lizard81288  +   978d ago
---
Error Page
We are sorry but the server was not able to load the page you requested.

Continue to the front page >>
---

This is becoming annoying. I can't even check out the hot articles

Anyway, IDK, Namco has me worried. Their games have been skimpy on content. Although, from what I have heard, Namco is more or less programming it rather than actual input.

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