210°
Submitted by GamePodunk 766d ago | opinion piece

5 Game Covers That Actually Made A World Of Difference

GP: "We're living in a world where our hobby of choice is becoming more and more digital. Our physical game copies are getting simpler designs and packed with less material than ever. We've gotten one page manuals, holes cut into our cases to make them more eco-friendly, and even games with no manuals at all.

This is a world where we tend to forget the importance of design choices. What little physical media we still get usually gets tucked away into a corner and never looked at again. I mean, you saw it. You know what it looks like. But it is easy to forget, a game in your country might not look anything like the same game in another. Read on to see some of the weirder and wilder changes in gaming culture." (Culture, Final Fantasy XIII, Gravity Rush, JU-ON: The Grudge, Nintendo DS, Professor Layton and the Curious Village, PS Vita, PS3, Saints Row 2, Wii, Xbox 360)

gosh i miss huge game manuals
Jio  +   765d ago
I miss cheat codes.
TheLyonKing  +   766d ago
There is nothing wrong with simple game cover designs, Final Fantasy has amazing box art considering its a small piece of art.

To much on a box art is awful, and American box art is the worst offender!
Living in the EU you get really great box art which isn't pertained to heavy action in the hopes it will sell more.

You can disagree with me but you compare the majority of box arts and your eyes will be opened.
Canary  +   765d ago
It's been many, many years and I've grown and matured quite a bit from the young gamer I was when I first played Grand Theft Auto III.

And Vice City, and San Andreas, and GTA4, for that matter.

But I'm still somewhat irritated that every single GTA game had a really hot girl on the cover, and a full spread of said hot girl on the included fold-out map... yet all of the in-game models were really quite ugly, and the actual -characters- where often far uglier than the random pedestrian's you'd see on the street.
Mounce  +   765d ago
I would honestly think that the cover for Darksiders in itself made a world of difference even if it didn't change per region, it enticed word of mouth, it was unique imo and it held its own ground to flare up attention of those who didn't know what the game was about so if you walked into Gamestop for instance and saw its cover, it stood out possibly the most. It helped drive sales quite well for it being a new IP.
#4 (Edited 765d ago ) | Agree(0) | Disagree(1) | Report | Reply

Add comment

You need to be registered to add comments. Register here or login
Remember
New stories
10°

Prison Architect Alpha 23 Adds Throwable Contraband, Remote Doors, and Programmable Circuits

11m ago - The boys at Introversion have released their latest Early Access Alpha update to the insanely pop... | PC
20°

DayZ Standalone Update Adds Content, Bug Fixes, and Improved Server Performance

11m ago - The DayZ Standalone Early Access Alpha is still going strong as the development team has added a... | PC
40°

Will Ubisoft Go for its Own Access Plan?

14m ago - Hardcore Gamer: This kind of business model could be a brilliant move for Ubisoft. | Xbox 360
40°

The Last of Us: Remastered Review | WGTC

15m ago - Paul from We Got This Covered wrote: What is there not to love about one of the greatest games... | PS4
Ad

IndieMonth: Final Phase

Now - IndieMonth is indie-ing. I mean ending. Maybe both. Today is the last day, and it's a doozy! | Promoted post
30°

Our Top 5 Favorite Game Boy Games of All-Time

16m ago - Today marks the 25th anniversary of the original Game Boy's launch in North America, and while th... | Retro
Related content from friends