OXCGN: "From gambling techniques used for Free-To-Play, to the power of metacritic, to using tablets and TV screens being “stupid”, an open discussion on the future of video games."
“There is a very real moral issue in getting people addicted and taking their money” I'm dismayed that they use gambling techniques to grab gamer's money with F2P gaming. Not surprised though...nothing really is free.
Anyone else find these comments dev's are making are really hypocritical and ironic? Molyneux: He states other dev's are lazy, but has not done anything to buck this trend he is noticing Warren Spector: Said games should be less violent. Isn't he the man behind behind deus ex: Invisible war and theif? And also, your making a mickey game, violence and mickey don't go hand in hand Cliffy B: Games are too linear. Your the guy behind gears of war, which is a great cover shooter, but also a very linear series. I have no problem with a dev stating their opinion, but if you do, at least show that you are trying to change the trend rather than just stating something, and not doing anything to fix it
Makes sense to me! Unless they are saying "everyone is copying me, therefore making it too much this and that..."
Molyneux has that 50,000 euro DLC for that cube carving game. It lets you carve it 100,000 times faster. If anything, he's the lazy one!
Interesting read. I find a few things sad: This: “Out of Top 20 games sold last year, only one was a new IP” and the fact that so many publishers go by Metacritic to see what to do next.
"The only draw back to this solution is that it costs £50,000" wtf? is that a typo? Maybe i should start smoking crack, everybody else seems to be, FIFTY THOUSAND POUNDS, i think im too sleepy, there must be more to it than that, im going bed now, ill read it again in the morning (afternoon)
Nope...looks like it is true: "Peter Molyneux went on to say that he would be shocked if somebody actually bought the chisel and that, if somehow it did happen, he would invest the money back into the experience." This buying of 'imaginary' stuff is really showing that some people have too much money. I guess he wants to see how gullible (and rich) some people really are?
New IP's are definitely a dilemma right now but it's easy to see why many won't risk it these days, due to the budget of up to 80 million it takes to create one. That's a shame, who know's how many great ideas and possible franchises are going to waste because of this.
oh shut up moly you fucked up fable with kinect just stfu
Honestly Peter, Shut Up and make your "Legendary" game already. Hes just mad because he failed MS and is yet to make any good games.
Cannot listen to someone who's help to make the industry what is now criticizing it.
Molyneux=Yellow Bastard from Sin City.Long lost brothers maybe?
LOL...says the guy who dosen't put half of his "big" ideas into the games he's hyped up I know some of his ideas didn't happen because of consoles limitations (as he has even said in the past) but most of them would be possible. I mean if someone like ND can challenge and push themselfs to make something as amazing as Uncharted 2 then I don't see why the Fable games couldn't have most of the small ideas you've hyped them up with.
And you see what you just did: referred to UC2 instead of UC1. Where ND improved the quality of the series from one game to the next, Lionhead/Molyneux couldn't do the same with Fable. Even the differences of results from UC3 and Fable 3 should speak volumes. As much as the fact that ND doesn't have someone out there making promises the team can't keep much less know about.
"As much as the fact that ND doesn't have someone out there making promises the team can't keep much less know about." True but they do know that expectations will be high which even Josh Scherr said in a interview once...that is what pushed them when they made Uncharted 3 Shame the same couldn't be said for Peter and Fable 3
Yea, not to mention, "console limitations" is an easy excuse when the Fable series hasn't exactly put up the best looking nor best playing games. Too many broken promises in Fable is what keeps me from buying them long-term. I want them to be good like the first, but... Molyneux is no lazier than any other developer, he just won't admit it to himself. But hey, that is my opinion, and it stems from a lot of broken promises and half-assed games because of it.
Tell me about it. Fable much?
I think the industry in regards to current gaming trends like that top 20 list will change. Its obvious at this point core gamers want something new and you can only cater to the sales of sequel and shovel ware buyers for so long, before that core market gravitates away from companies like EA, Capcom, and Activison to more up and coming studies or studios offering new games. I think we will get new ip's soon though, when next gen's future plans and ambitions becomes more talked about by all the console makers.
Ubisoft have promised 1-2 new IPs every year. That's reassuring at least.
Let me know when Molyneux says something positive for once..
*Rolls my eyes* This jackass again.
I agree with most of what Molyneux had to say (talking points were never really his problem, anyway), but I'm incredibly skeptical of 22 cans. This "experiment" of theirs doesn't sound remotely interesting to me....publishers have been experimenting with the line of what people are willing to pay for for many, many years now. I don't see how Molyneux's game adds to that field of study. If someone pays 50,000£ to find out what's in the mystery box, then what's the interesting thing to learn? That someone's got a lot of disposable income? I don't see the draw.
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