Jeffrey Yohalem, lead writer on Ubisoft’s Far Cry 3, wants to send a message with the game’s story and scrutinise actions we take for granted in modern shooters. I think.
It's not that I enjoy killing people, it's that it's as close as I can get to being in action film..
Yeah, it's not like I get a buzz from the act. If a game was trying to get me to kill an NPC who was defenseles; begging and pleading for their lives, I would be averse to it. It would be a turn off for me. It does not reflect my personality at all, I tend to only kill "the bad guys" when they're clearly just nasty folk who want to puncture me. In fact, I didn't kill a soul in Deus Ex: HR and was quite disheartened to find that I had to kill the bosses. If there's an option to forego the murder, I'll take it. Plus, it's far more thrilling to me to practically be a ghost, it's pretty intense when you're right in the heart of hostile territory and one false slip will get you perforated and fed to the pigs.
very few times i got satisfaction from killing something/someone in a game (probably to let out stress or anger). but it's not that we like it, the majority of gamers are men, we go to wars, make up most of the murder rate, gangs etc. we destroy other country's sometimes for little reasoning, we're hunters. it's the testosterone and hormones and the way we think. we like hardcore s*** by nature.
Well said,PoSTedUP, bubbles to you...
It's either that or playing with kinectimals :/
Even the blocks die in Tetris. You'll never feel the same about getting 4 lines again....
Things have been killing things (literally) since the beginning of time.
Not bothered about the killing ppl thing either - it's the devs that brought that in. Loved UT, Quake etc - love the competition.
Now THAT'S some videogames.
Not just people....Bad people, that's what makes it alright :)
I mean with a game like Halo, they're aliens. And when you're playing competitive multilayer, people die so comically that I never really feel like I am approximating actual blood lust.
Never killed a person in my life.
Personally I don't have much love for multi-player gaming, so i'll leave that aside. When it comes to single player, it's simple. I want to overcome obstacles to reach the goals set by the developers. Be it saving the girl you love or saving the world from a virus. Throwing challenges in front of us makes the experience more rewarding. Indiana Jones movies wouldn't have been great if there was no opposition. Now if the developers provide us with options, it's a different story (MGS, Dues Ex, etc) offer both non-lethal and lethal ways to complete you mission. And I think you'll see people want to use each path equally, but obviously one is more difficult than the other. I think everyone wants to say "Hey, I beat the game without killing anyone." But the task is daunting, and people just are like.. whatever I got this gun and I'll use it. And I think that's fine. But the point being, it's not that we WANT to kill people. We are just trying to get to the goal, any means necessary; be it lethal or non-lethal.
To try and fulfill my insatiable lust for blood.
It's about beating te other guy.
Because I suck at murder in real life...
Sh!t, Id like to know the answer to this as well.
its not about enjoying killing people... video games allow me to do what i cannot either by laws or monetary restrictions. whether its running a theme park,racing fast cars,or killing people video games allow me to live out that fantasy of doing them. its why paintball is so fun and laser tag. its just that love of competition that desire to be better and to destroy your opponent. killing a person in games allows me to live out that character that im playing and give me that feeling of being them. to hide my tracks,remove opposition,take out other players. i enjoy it yes. does that mean im going to do it in real life? no never. ive fired guns i own a couple. ive never had the desire to use them on people. and games let me release anger just like firing off a couple rounds at a range. ive never been arrested or in any kind of trouble. im a taxpaying citizen who likes to game alot. im not a murderer.
To fill the Lt. Billy-sized hole in my war-torn soul.
Because it's great entertainment. But tht doesn't mean I don't have the morals to tell the difference between what's right and what's wrong in reality.
What would really make me regret shooting someone in a game, which is what the devs should aim for, is good animations. Maybe if I see that I broke someone's leg with my shot, I won't want to let them suffer and I'll go for head shots now. It's just that killing shouldn't be emotionless, so add a few more screams and broken bones and falls and I'll revel in the realism. Then I'll enjoy killing them (if they're bad guys) because I'll feel like a badass.
that is how I destress after a long crappy day at work, killing & butchering people yet not actually have anyone get hurt. I like video game / movie violence but hate real violence in every way.
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