SideQuesting.com:
It’s difficult not to be impressed by what 343 Industries has put together with Halo 4. Upon assuming full responsibility of the title from Bungie a couple of years ago, the developer worked to craft a game that wasn’t aimed at retreading the same ground as its predecessors. Instead, Halo 4 maintains many of the basic building blocks of the series — epic narratives, expansive world design, and constantly engaging multiplayer — and uses them as soil to plant seeds in.
This month, 343 unveiled what those seeds have become: quite possibly the best Halo experience that the Xbox has ever seen.
Don't get me wrong, I will still get the game, but the lack of any ambient effects and filler sounds just make the multiplayer look "empty". Hopefully there will be more to come later down the line.
As a reference, I'm horrible at Halo and consistently led in the "death column", but still had a blast.
http://images1.wikia.nocook...
It was a pretty good map for 2 teams though.