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God of War: Ascension Dares You to "Find A Multiplayer Game That Looks Better Than Ours"

"God of War: Ascension will be taking gamers before the original God of War where Kratos forms a bond with Ares in which he must destroy after realizing he has sold his soul to the devil. Featuring a revamped combat and weapon system, improved animation blending, promptless mini-games, and new puzzles, God of War Ascension is set to bring chaos never before seen within the God of War franchise."

-TheGamerAccess.com

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DJnal051469d ago

Hmm GOW!!

Multiplayer would be awwsome!!!!!

HebrewHammer1469d ago

Honestly, the lack of right-analog controlled camera angles brings this game down quite a bit on my list of most anticipated PS3 titles in 2013.

I dont know why, but things like that irk me. It's a beautiful game! Why not allow players to be immersed in it fully by doing away with the fixed camera?

DialgaMarine1469d ago

I'm pretty sure they already that there will be limited Camera control. I guess meaning certain maps or modes will allow it. The fixed doesn't really ruin much. The only problem from it would be if there are ranged weapons, like the bane, which would of course result in players abusing the fact that others can't see them if they're on a bottom corner of the map and just kill from afar. Hopefully nothing like that is allowed, because that's a potential game destroyer right there. :S

On that note, this game does look absolutely fantastic, and please don't throw the "fixed cameras means less rendering BS", because God of War 3 showed us that it was still rendering everything in the environment, despite not always seeing it, seeing as there was not even the slightest lick of pop-in throughout the entire game.

floetry1011469d ago

Yep. The fixed-cam, for better of for worse, remains that way so they maintain something in the vicinity of 40-60fps. If you were to move the camera around, you'd probably see a whole lot of gaming dead space. Not sure if this will hinder the multiplayer, I can't say I'm remotely interested in that aspect either way, time will tell I guess.

Army_of_Darkness1469d ago

OOh my, this is gonna get quite a few pc fanboys fuming in Graphics card rage!!

creatchee1469d ago

You can't really put in a traditional player-controlled camera, as God of War uses the right analog stick to dodge. Changing that would disrupt the feel of the game.

MaxXAttaxX1469d ago (Edited 1469d ago )

I've played every single GOW game and it only took me 5 minutes to get used to the camera in the first GOW game on PS2.

I've never felt the need to move it around because I can already see everything I need to see and it doesn't get in the way.

[On Topic]
I don't think it's all about graphics. Obviously the single-player will look beautiful. However the MP should focus on being fun more than looking the best. I could give two flying s**ts about game "x" looking better than GOW:A's MP.
GOW is awesome, period.

mewhy321469d ago

Lets hope that the total focus hasn't been on single player and they've just tacked multiplayer on at the last minute.

+ Show (3) more repliesLast reply 1469d ago
ginsunuva1469d ago

Dodge vs camera.

Dodge is more important

Shane Kim1468d ago

Just imagine the fights! Real skill involved with the dodge technique! I want the dodge ability over camera as well.

cpayne931469d ago

I think the key word here is "looks".

Lord_Sloth1469d ago

Now I love Monster Hunter to death but GoW curb stomps it in the gfx department which is what they're talking about.

tmanmushroom1469d ago

I really liked the multiplayer trailer they revealed, I hope to see more great news for God of War!

Chuk51469d ago

Yes, but can we find a multiplayer game that plays better?
Most likely, but I will reserve judgement.

-Alpha1469d ago (Edited 1469d ago )

GoW's mp will probably end up as an afterthought like so many other titles that simply want to cash in on the online passes, dlc, etc. Dead Space, Mass Effect, Bioshock, nothing really sticks out. No one remembers these games for MP, so hopefully the SP is good

Machioto1469d ago

Why would that happen?because gow ascension plays similarly to an action adventure fighting game so a transition from a single player to a multiplayer shouldn't be hard for there team to create.

brew1469d ago

I noticed you didn't say Uncharted. You never know , this could be a quality multiplayer game worth playing along side the single player. Only time and personal taste will tell.

koston36471469d ago

yeah dude, when naughty dog revealed MP in Uncharted 2, everyone doubted it and it ended up being very impressive.

same situation here

-Alpha1469d ago

I didn't include Uncharted because I genuinely liked the mp. But I think UC is just an exception, not a norm. UC's mechanics were perfect for a MP game, which is something I don't see for titles like GoW, Dead Space, and Mass Effect. I'll gladly eat my words if the mp is great, but I doubt it.

frostyhat1231469d ago

@brew Uncharted really? The 2nd one was the first amazing game of the series, I don't think the mutliplayer could be considered tact on.

miyamoto1469d ago (Edited 1469d ago )

" GoW's mp will probably end up as an afterthought like so many other titles that simply want to cash in on the online passes, dlc, etc."

I strongly disagree.

From the set up & level design alone I see & believe this game was built with Full 3-D Multi-player game play in mind.

GOW:A share some design elements like notable games that preceded it:

Ehrgeiz by Square
Destrega by Koei
Dissidia Final Fantasy by Square Enix to some extent
and many more.

This is like POWER STONE 2 by Capcom on steroids and violence.

These are very fun, tried and true multi-player 3-D fighting games.

Now that Sony Santa Monica threw in platforming and hopefully level creation as hinted by the SP this game could top all of these mentioned games.

This is how PlayStation All-Stars Battle Royale should have been-in full 3-D.

Sony could have been spared the flak & accusations if they went this route.

+ Show (3) more repliesLast reply 1469d ago