"Epic Mickey was a game that fought against itself. Oh, I really, really wanted to fully embrace Warren Spector's love letter to Walt Disney's creations. But the continual struggle against the game's camera meant that the Wii exclusive undercut all its charm with severe control problems.
So I breathed a strong sigh of relief during my E3 demo of Epic Mickey 2 showed a much-improved camera system from Epic Mickey 1. A member of the Junction Point dev team steered Mickey through a single-player portion of the game on a Fantasia-themed level, which demonstrated the new camera features. The need to touch the camera at all looked like it was practically eliminated with smart automatic tracking and the viewpoints reliably swung around any obstacles on the way. Junction Point's building more persistence into the gameworld, too, which means that objects Mickey's paintbrush builds with paint or destroys with thinner will be in the same state if you revisit those levels later on in the gam...
