Quoting PSW: "One new feature to help develop the story will be a 'split-screen' of sorts, showing different characters in different locations on screen at the same time."
Can you imagine?
RFOM2 is doing it, in a BIG WAY.
Why can`t they?
THIS IS HUGE!!!!!
FFXIII is going to be innovative. This spilt screen idea truly takes advantage of PS3 hardware because it can handle more things on screen than any other game system. Split screen has been in shooters and racers, but this RPG is going to be huge. Shooters and racers both take place in small areas with many restrictions.
It sounds more like they were saying (to me at least) they were gonna be doing some IN-game cut-sceens (or possibly playing separate sections of the story while bouncing between which character you play) on a split screen while the game kept going on the other section, which would be great to keep the story and action going at the same time. All the people who griped about the long cuts w/out action would be quelled without sacrificing the detailed stories.
No matter what you say and you know this to be true, the ps3 can not handle as much on screen as the Xbox 360 or a PC.
Can it still do split screen coop? Yes, so can the Wii. So relax w/the lies, M'kay.
Why do you say that Xgamer? I'm not trying to troll, but would really like to hear where you've heard that, and maybe more why it can't "handle as much on screen as the xbox360 and pc".
Other than that, from what I've heard is that it's for cutscene / action shots kinda like the 24 show, or the "at the same time" shots in FFIX. But there were a roumor a while ago that Sqeenix was talking about using some form of online in FFXIII, though seriously doubt that it's gonna play a major part since I doubt they can put online as a requirement since that would mean that people without net can't finish the game. Could be chocobo racing online, though ^^
But as always, most of these roumors are still up in the air, and this game is too far away to be able to say anything definitive. Not to talk about how tight lipped Square are when it comes to it's games.
I don't think this is how it'll work.
On Final Fantasy 7 in the first tower after getting Red the teams slit up into 2 parties and the game swichs from one to the other slowly advancing the plot. The Same thing happened in FF8 near the end to beat the ultima weapon you had to split up so the one party was at ultimas (spoiler info removed) to kill him.
Here though instead of switching back and forth at key points in the story action go's split screen and both screens are seperated. You could be off in another dungeon swiching levers or killing another boss on 2nd screen to affect a boss the 1st screen. All while a party is activly fighting in 2 different locations.
A good use for this would be like FF 9 when all the element cave bosses had to be defeated at the same time by multiple 2 person parties. (I REALLY THINK Square should've let us fight all these bosses at this point not just giving cutscenes for each of them) I only needed to beat one boss the others just well beat them with no user input.
You can see how this can make things interesting. Think if the final boss battle in FF7 would be if all 3 parties needs to co-op to beat sep at the end. Not just one party at a time activly fighting and swiching back and forth but all parties active at once. Indeed chaotic.
this would be pretty revolutionary for an RPG.
doesn`t even begin to explain what this would mean to the JRPG world. lol.
lmao so true...
my god that would be amazing i remember back in the day when playing FF 7 through 12 we would take turns playing, this would be monumental if it's true
That's something new for a RPG. Square keeps innovating.
no...their have been 2-3 player rpgs before.
I will be hateful of this game if it does not come out this year.
i wouldn't be hateful, i'd be disappointed. but you gotta let them do their thing and make it perfect.
Wouldn't hold my breat =/ Everything points to a 2009 release, at least here in EU. *Remembers the dreadful 5months between the US & EU release for ffxii* *cries*
I was a few steps away from going completely bonkers O.o'
It doesn't say co-op anywhere.
I think it's more like 24, where multiple things are going on at one time in the game and you're getting it all in real time, both main characters and NPCs/other team members story where they are, instead of cutting between one at the other.
Below: Yeah, Co-op missions would be cool, I'm just trying to prevent people getting excited before there's more news on this, I'd love co-op play.
the artical suggests that, but it also suggest it could be co-op missions.
who knows what SquareEnix has going on in their studios?
we`ll find out soon.
It just keeps getting better and better.
Since RPG is meant to be single player and the Split screen won't be there all the time, I imagine this will be more of a Single Player split screen so you can see how the other characters are doing. Not necessarily a co-op.
By that i mean, consider this scenario.
You need to fight some monsters to get to the prison, so you are on one screen, and the on the other screen its one of your teammate being interrogated by the enemy boss and the health is constantly decreasing. The faster you fight and get to the prison, the more health your mate will have when he joins you for battle.
Just an idea, unless they pull a secret of mana style RPG, i just can't see Co OP working, and in the article it never mentioned co op, you guys are assuming. All they say is split screen which is not something haven't done before.
So far most of the FF's have been pretty slow, but moderately fun, this would definitely make it better :D! I'm currently playing system shock 2 coop with a friend, and it's damn amazing!
Final Fantasy is just not the type of game that I would want to play with mutiplayer gameplay. I like to take my time and talk to folks and fool with things in the environments, or just grind my levels. So, I would not want to have to wait or be rushed by someone else as I play. I like the story in RPGs and for me gameplay is in a close second place, and for this type of game I'd like to keep it single player plz.
Let MMORPGs be that, and co-op stay with the more action based games.
It could work IF it had Secret of mana-esque gameplay. But that would mean to cut the ATB and a few other things that define FFs, like the fact that each fight is an encounter, and not just enemies freeroaming. FFxii was kinda like that, but you still focused on one fight at a time.
It's like Secret of Mana and FF12 your friends could come and go at any point in the game. It doesn't mean you'd have to wait up with them. This would just allow a grate experience opportunity for 1-4 players to come and go. You could swich off to control each of them, let AI control them or have friends control them.
Truely genius for a FF caliber RPG game.
A little off topic: I really hope the next Kingdom Hearts game allows people to take over other party members just like Secret of Mana did. I'm hoping this is the intentions of FF as they seem to be migrating the RPG experience slowly towards action RPG after the introduction of the ATB.
I'm not sure that co op is good for this game.
But at the same time, it's probably just an option. You can still play alone if you want.
I agree with not being sure about co-op being good for this game. It's fun when you know an experienced FF player is playing with you though. Me and a friend of mine beat FF3 on co-op on SNES...the only problem was arguing about who would use Saban lol, but it's still fun if the person playing with you knows what they're doing.
yea I agree with you guys I dont see how co-op would fit in a rpg. I think if they actually go through with it they will regret it later.
optional co-op missions were GREAT FUN.
would you like it if they were optional?
How crazy would that be hey!
wow i'm loving how sony's is starting off the year
Given a JRPG or a RPG that uses more than one character and have different story then it would be perfect. Top of my head. Wild Arms had 3 characters that have different story but ended up together in the end. What would be neat is see the progression or event of a certain character in FFXIII that will change only because of Main character. Say Lightning has 2 choices at a boss. Fight him or run away. if she fought the boss, then the split screen can show another character going a different route because of the choice you chose With Lightning. IDK. that's probably goign to make the story much longer and delay the game even further lol.
So does that mean there will be more characters than Lightning? It would be weird to have a Final Fantasy where you only have one main character throughout the game. BUT knowing this, they probably got the Blonde hair guy being part of her crew [I heard he was her bodyguard. But I'm going to guess that he's really a summon that can take form of a human ;o]
A summon that can take form of a human and summon Shiva, very interesting, I don't think it's been done before in FF. That reminds me of Folklore.....
That's a revolution. I'm got a big faith on S-E so don't disappointed me there ^__^
NOWHERE in the article does it say other players will play co-op
it mentions a split screen interface, where you can watch more than one character at a specific time.
think of the active time events in FF9, where you chose to see a character aside from the one you control doing something somewhere else.
this is taken further by showing you two things happening at once.
don't get your hopes up for a feature not confirmed.
EDIT: SOMEONE CHANGE THE DAMN TITLE
Co-op in a Final Fantasy game? Who titled this thread? In a world where developers are tacking on more and more useless online/multiplayer elements, Square-Enix's single-player games are still outshining everything on the market. To even consider that they'd put co-op into this game is outrageous.
Look into FF: Crystal Chronicles , it had co-op but not split screen so it is POSSIBLE, but yeah, probably not happening.
well thats what im saying why would you split the screen in an adventure game. if two players are sharing the Tv its only becouse they are doing two different things a t the same time. that woudl mean that you would miss out stuff if youplay with two people. FF9 did also have co op but an the same screen. Did someone use that ? i did for 10 minutes or something.
I meant a real Final Fantasy game. A numbered series entry. S-E is pouring out so many offshoots of the series these days it's hard to keep track, and I don't really consider them to be of the same group of core FF games, though they may share the name.
I didn't use the co-op in IX at all. Turn-based RPGs just aren't made to support the co-op experience. I'd rather get to play through the whole game myself, rather than watch someone else play, and then make a few decisions in battle ... I'd probably boss my partner into doing exactly what I wanted anyways :P
its been done before coop play...and its all ways sucked...except in one game. Seiken Denestu 2 (secret of mana) it had 3 player abbilities and it was pretty cool. but 2 player coop is not a good thing in rpgs.
While I would never want it in a numbered entry into the Final Fantasy series, you are very right in saying that Secret of Mana is the ONLY JRPG that ever successfully implemented a co-op system, and I think that was part of its charm. When I think of further entries into the Mana series, in my head they all should be co-op and follow the same formula set out by SoM, but alas that is never the case. Forget all these FF remakes, give me a proper Secret of Mana remake!
i cant imagine splitscreen on a jrpg. i dont even know if i really need that. i mean ff was allways a game i played alone, enjoyed alone, and its more like a book for me or a movie, where you dont need someone next to you like on warhawk, where splitscreen rules. and why would it be splitscreen if you could play together in onescreen like in ff9, and i think noone used that ever. i might be wrong but this is not happening.
sounds interesting for sure, but i doubt it a bit.whatever square does im still buying theire games.
I doubt this would be co-op in any way I could see that working for Versus XIII which is more action orientated.
This is probably for story could of like they used in Heavenly Sword but for different characters at different locations in the same time frame.
I sure hope this makes it out at least by Christmas, I couldn't think of a better present for myself.
co-op in an rpg sounds weird, but it also sounds very cool- we'll see what squeenix can do with it
It may seem weird.. but I honestly hope this is not true.
If this is true, I think it would be great. I mean if you like RPG's and playing with your friends it would be great to do quests and level up. It would be cool if a game like Elder Scrolls incorporated a feature like this.
This is really beginning to piss me off, first they remove the sweet classic rpg turn-based battle system and now, they are making it co-op, come on this is just s**t. They are really spoiling the franchise that's what I believe and its really, really annoying me. Been a fan since The first days of Final Fantasy 7 and I've played every single one, even the old ones in 2d. I've watched them spoil it all from FF 12 and now this, my first reason for getting a PS3 has just been messed up into an action game. If I wanna play action adventure, I'd play Zelda or something but Final Fantasy is not about running around and killing stuff like God of War or something, its more than that. Can't really blame Hironobu-San for leaving Square-Enix, they would have wrecked all of his stories into s**tty games. Damn this is frustrating.
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