Pachter: Max Payne 3 did less than 50% sales than LA Noire
Wedbush analyst Michael Pachter revealed some startling news from the NPD on his Twitter feed: Max Payne 3 did less than half of LA Noire's launch business in the same period of time.
(L.A. Noire, Max Payne 3 , PC, PS3, Xbox 360)
The game sold 3 million copies at launch. The game did VERY well and there are reports they're already working on the 4th installment, it didn't bomb. What is this guy talking about?
"It has been revealed that Rockstar Games' critically acclaimed title has sold "approximately" 3 million units during its initial launch. Parent company Take-Two Interactive revealed the impressive numbers during yesterday's annual fiscal conference call."
That's without even taking into account the PC sales.
Which is not great for a AAA Rockstar game that has been in development for 8 years.
Tho I wasn't aware that Max Payne 3 had shipped 3 million that is actually really good, but that actually kinda makes it worse in a way as L.A. Noire only sold 1.6 million week one so if sell through is half of that, there are ~2.2 million unsold copies of the first shipment which is a terrible sell though and retailers are unlikely to be ordering more copies any time soon and the retail price will drop like a stone as retailers dump the stock.
Sometimes this happens when a brand is shelved for how many years before a sequel comes about?
I count 1.65 Million for Max Payne 3 so far without digital sales factored in so number could easily be 2 Million or so. I say it easily reaches profitable mark within the year. Which makes it good enough for another sequel. I rented this game and I actually plan to buy it later when its cheaper. Its great game I believe.
I think of this as a reboot of sorts for the series. It's not like it had a huge fan base to begin with. I think it sold well and gives R* something to build off of.
"those were shipped units, not confirmed sold at retail genius."
I don't know what people don't get about this. SHIPPED IS SOLD. There's no way to accurately track how many copies each individual store has sold to tally it all up, especially with non-major retailer stores. And when a store buys a copy to put on there shelf, Rockstar has their money.
This doesn't just go for games. It goes for movies, music, ect. Stores also just don't blindly ship 3 million copies. They do it based on pre-orders stats and anticipation, then in the weeks after launch, it's based on supply and demand.
Shipped = sold as far as the publisher is concerned genius. When are people going to realize that? The only people that care about sold at retail are those that want to use it as fuel to lite a fire. The developer and publisher make their money when the game is shipped. They don't give the games to retailers on consignment.
Before MP3 released, the series had sold 7.5 million copies as of September 2011. I think that's plenty of fans to be sitting in there.
You have to remember, when the first game came out, it was pretty damn huge for PC gamers. It had so much new technology and it was just a game that many thought, "HOLY CRAP. I don't even know how it's going to get better than this."
3MIL for a BIG IP multiplatform is nothing... and like strawberry said,i doubt it sold that much..these numbers are shipped units wich make SOLD units even worse
pathetic for a supposed much awaited game like MP3
A games doesnt sell as much as another game so it "bombed" ....Thats that N4G logic for yah.
Do you have any info to back up those numbers are shipped ?
What you dont ?
Yet you assume it is.
I learned at a very young age that if you base your arguement off an assumption 9 times out of 10 you will come out looking like a ass in the end.
...
Well, RDR shipped on the same day as Alan Wake (which is arguably just as good as RDR). Alan wake barely sold while RDR broke records.
I guess Rockstar is getting a little taste of their own medicine now after releasing on the same day as Diablo3. Turns out Diablo3 was a huge letdown, I probably should have bought MP3 lol
To b honest, I'm not so sure it has to do entirely with the economy. Competition is at an all time high. I have always been able to buy games I want day one but I can't anymore. Not because of money but because I am buried. Games are built for longevity now. In the past 6 months I have bought battlefield 3, skyrim, batman, kingdoms, mass effect, the witcher, CoD, dragons dogma, uncharted and others. These r not short games by any means. I couldn't have played it if it was given to me. RPGs are huge this year as well as online shooters....very time intensive. Last year, I had time to play LA noire. I bought and played lost odyssey last summer waiting for the fall. And its only gonna get worse. People have to pick and choose much more nowadays.
you're wasting your time. you should check out max payne 3 instead of collecting meaningless achievements in those other games. it's a much better experience and one you definitely won't regret it at any price. the singleplayer is amazing & fairly short so you'll still have plenty of time for those other games. the multiplayer will keep you playing for months if you want more.
that's funny, because I was thinking the same thing. I'm only halfway through Skyrim, and have been catching up on games I've missed out on (RAGE, Alan Wake, BLACK, Hitman Trilogy and so on). But the trend is that when most people take their time, they are going to play older games for longer periods of time. I haven't caught up at all nowadays. I still have many games to play.
I also think that gamers are in a transitioning stage, those who love the franchise and have the money to support the developer, buy the game, but for others, like myself, my blockbuster is damned far away, and gamefly is a tad too expensive especially when I'm busy with summer college classes. When are we going to get on demand rental services from Sony or Microsoft? I know you can buy games, but I would love to see streaming capabilities within a rental service on XBL or PSN to save me the drive.
I loved Max Payne 1 and 2, and want to play 3, but I haven't had the time nor money to devote to the game. (I played 40 minutes or so of skyrim every day while taking 5 classes, and it really hurts my soul to tear myself away from the game, almost like watching a damned good tv show and cutting to frequent commercial breaks.
oh i didnt know this was a game...all i remember was watching a long ass cut scene, sometimes getting to control max lol for the most part thats what it was. i liked the gameplay, just wish there was more of it and less cut scene
Max Payne is a pretty good game, the game play is good, MP is fun, but does not work well, if they fixed that it be nice, plus even though the arcade stuff is just playing through single player in bits and pieces it's still fun to try and get higher scores... I really think it will be played all summer long, and eventually sell 5 to 6 million copies
i think it's one of the best third person shooters i've ever played (and i have played a ton of third person shooters). you have your opinion, i have mine.
really disappointing that it got so badly outsold by la noire ...which actually is a mediocre game.
its a shame that so many people are judging it on the fact that its not like the original max Payne narrative wise and ignore the amazing gaming mechanics put in i mean its the first third person shooter that has a prone mode with turning like that and fluid animation such as this can not go unnoticed. Hell if this is what i have to look forward to in consumers when i start working in the games industry then i better start popping pain pills and taking shots like max.
I agree its missing the "noir" style storyline but the gameplay is top notch. Smooth controls and some of the best shooting mechanics on the market. This actually gives me hope that GTAV shooting mechanics will be much improved.
Careful Neckbear. You will be lambasted for speaking the truth. Gamers and reviewers (ha ha over that word) alike love to ignore all of Max Payne's doorway wide issues. They claim they are objective until they crank the fans up and slap on the blinders. Then you see them for their true selves.
Bathyj nailed it. It has one gimi...er... mechanic.
The game has issues, but it also has some redeeming qualities. Whether one ultimately likes or dislikes a game is just an opinion.
I personally liked the fact that the game didn't have regenerating health. It added a certain kind of intensity that is often missing from shooters today.
Haha, I disagree wholeheartedly. It literally has perfect controls in nearly every way, the writing is continuously fun even though it's so dark, it's pretty long for a game released nowadays and the multiplayer is really fun too. It's almost a perfect package and I recommend it to anyone.
Perfect controls and I'm glad R* keeps making hits and selling them well.
It's one of the best games I've played recently. It has really good dialogue, a cool style, fun gameplay, nice graphics. After a finished it, I replayed many of the levels several times. The shooting is really just so damn fun.
I'd say the bullet-time is more of a core part of the game than a gimmick. Without the bullet-time, it wouldn't be Max Payne. It's like removing the plasmids from Bioshock. It would also just play like a poor-FPS. It wouldn't be Bioshock.
That's your opinion. I thought it had PLENTY of "style and soul" not to mention all the hallmarks of a R* classic: grit, brutal violence, dark themes, and a very 'noire' presentation.
Not to mention, Max Payne 3 is an excellent example of how Naughty Dog's Uncharted series has profoundly influenced 3rd person shooters this generation. Especially the style of shooting from cover, and the constant yet seamless narrative-to-gameplay transitions.
@BathyJ "even if it didnt have the bullet time or the Max Payne name, it would be a very average TPS." But that's what makes this game MAX PAYNE. Everybody knows that Max Payne is know for the bullet time and over-the-top shooting.
Would you guys just stfu? You all complain about Assassin's creed and call of duty being the same and wanting a change. Sheesh.. Gamers are never satisfied.
Yea gamers need to see the game for what it is and not what they imagined it to be.I learned this early on and instead i take the game for what it is and just think of improvements. Im hoping this will help me in my desired future in the gaming industry.
I don't really feel it was amazing. While there were some really nice touches (how Max's body handles the environment while shoot-dodging, great graphics, nice set-pieces), there's a lot I didn't care for. The writing, for instance, sounds more like Rockstar than Remedy. You can tell that it simply wasn't the same with lines like, "This place was like Baghdad in g-strings." The gameplay is... KIND of Max Payne-esque with the shoot-dodging and the dual-wielding, but the added cover system (which I decided to stop using entirely), weapon limit, and number of cut-scenes interspersed throughout the level, and the on-rails sections that happen about every other level. JUST LET ME RUN AROUND AND SHOOT PEOPLE, STOP MAKING ME SIT ON THIS DAMN RAIL-LINE.
Then, of course, the entire setting itself is decidedly non-noire. Even when in New York, the new take on the cut-scenes makes me feel like the camera is an actual camera that won't stop glitching everywhere and the supposed comic-book style the game is trying to emulate comes off as too clean in comparison to the very dark look of the earlier games full-on graphic novel cutscenes.
All-in-all, it's a great game and a very solid third-person shooter, but I prefer the previous two games in the series by a long-shot. In some ways, I can agree with Neckbear that it has neither the style, nor the soul, but the game is quality overall and I'd still recommend a purchase to anyone a fan of the genre. Long-time series fans such as myself, though, might feel a bit disconnected by the changes.
I liked the game, you should def. give it a go. This is probably the only shooter I've finished since Uncharted 3. It kept me engaged the whole way, and was pretty challenging at that. I really enjoyed it, they really nail down the "badass" feeling by the end of the game.
You do not feel like a 'everyday man', but a badass punk haha kinda the opposite of the uncharted feel so to speak.
I think it's probably one of the best games I've played all year round.
But I'm dying for some hack n slash too, they don't come often enough.
@RXL
Indeed, it may not be a proper Max Payne sequel, but it's still a great game, a great narrative piece. Initially, it is annoying to see all the camera effects, but after a few cut scenes, you begin to appreciate the style.
especially considering their massive ad campaign. I saw an Mp3 ad on tv every 5 minutes "Buy this game because it's from the makerz of Gta and Rdr!!!!"
It had a great singleplayer, was worth the money given I had the desire to replay it again.
The multiplayer however afterwords resulted in me shelving it. Between the weapon balance issues, the terrible spawn system, and the far too often connection drops. I just couldn't give it anymore chances. It's fun, despite it's amount of issues. I'll check out the whole coop deal when that releases, but competitively it's quite a mess.
The single player is definitely more replay friendly than some games. It wasn't too heavy on forced "interactive" scenes. If you just wanna kill shit and no go through all those scenes again, it lets you. i love that about the game.
I beleive you are right. 360 had roughly 1 mil sales. Ps3 around 600k. PC probably did well too, but they don't keep track of virtual sales, only hard copies. So not hard to say how well it did there.
Should do well by the end of the year , it was number 1 on steam for almost 2 weeks , only things to take a brief place in front were special offers , which ain't bad when MP3 is a full priced game atm.
I cannot believe MP3 is selling half as good as la noire. Preordered MP3 on steam and got LA Noire free and MP3 is to me a far better game. It's also a lot more accessible to a wider audience because it's all action. Plus the name MP should be helping sales.
LA Noire was good but Max Payne is probably the best TPS I've ever played.
These figures somehow don't seem right. Sure, my avatar is that of Max Payne, but still. I have been hearing nothing but good things about this game. I have yet to put it down and I'm someone that plays a game, finishes it, then moves on.
I bet its because they put their name on la noire, that and diablo 3/ dayz really stole alot of gamers away from anything else. Console only gamers, I guess its mostly just la noire leaving a sour taste.
You know what's fucked up? Max Payne 3 has some long ass cut scenes that can't be skipped and not one review brings this up as a negative. Meanwhile, MGS4 came out in 2008 and got speared for having long cut scenes despite the fact THEY CAN be skipped UNLIKE Max Payne 3. Many sites called the long cut scenes out in MGS4 but not with Max Payne 3. If this doesn't display the fact that these moronic "Journalists" are biased I don't know what does. This has happened over and over this gen, every fucking PS3 exclusive is called out for anything that can be twisted into a negative and placed under a fucking microscope for every review but a ROCKSTAR game, a BETHESDA game, etc get a free pass from moron "Journalists" every fucking time. Who do I have to fuck to get an honest unbiased game review for new games?
I haven't played MP3, but MGS4 could be beaten in an hour, and contained about 18hours worth of cutscenes, I'm going to assume MP3 isn't quite up there with that. Not being able to skip a cutscene is ridiculous though.
Ummm, no. MGS4 has plenty of varied gameplay with fairly challenging boss battles. Please don't talk like you played it when you most certainly didn't. Oh, and MGS4 got a 10 over at IGN, what 360 exclusive have they awarded a perfect score to again?? Oh wait....
Hurr Durr, better jump into fanboy mode. MGS4 was one of my favourite PS3 games. I was in no way abusing it. I know how much time you can spend playing this 100% it and what not. And I am terribly sorry that the fastest completion was 99 mins instead of the 1 hour I had stated, please forgive me.
So, let me rephrase that. MGS4 could be beaten in 99mins and contained over 18 hours worth of cutscenes, are you happy?
GodOfWar3 also had unskippable cutscenes, along with Uncharted, and they were roughly the same length as MP3.
MGS4's criticism was that the cutscenes were too long. They were in need of some editing. An example is the first meet with Drebin, which is a scene that just drags on for far too long.
MP3's problem is that the cutscenes often change the weapon Max is holding after the cutscene... which can mess you up.
It's funny how the article is about MP3 having relatively poor sales, and you're trying to spin it to 'PS3 is always the victim'.
It doesn't matter if they can be skipped or not. Max Payne 3's cutscenes weren't nearly as long as those in MGS4. Both of these games are story driven titles, you SHOULD be watching the cutscenes. Fact is, you don't watch 8 hours of cutscenes in Max Payne 3. In MGS4, you do.
Also, there's more cutscenes than gameplay in MGS4. That's not the case in Max Payne 3.
None of Max Payne 3's cutscenes are drawn out and boring. Rockstar knows how to write a convincing and easy to follow story that doesn't dwell on a 10 minute scene of an old man hiding behind a container and breathing heavily. In other words, they didn't complain about not being able to skip them because they aren't an issue.
At the same as trying to prove bias against the PS3 you mention IGN giving MGS4 a 10 and are focusing on a game which is almost universally loved!?
MGS is my favourite series and just got the HD collection so I can play through in chronological order... can't wait to get to MGS4. But it's obvious if you've played both why reviewers would bring up cutscenes in MGS and not MP. Incidently one review (maybe gamespot) does mention that the cutscenes aren't skippable in MP as a negative but it's a really minor point in a brilliant game.
Are you seriously comparing MGS4 cut scenes to Max Payne's? Give me a break. MGS4 cut scenes are so fucking long and there are so many that it's like watching a short film. There isn't a game out there that is so jammed with completely pointless fan service cut scenes, ever.
Some may say the game is a flop and whatnot BUT i wonder if it occurs to people that the whole shooting genre may be losing steam? I find myself not even looking at games that involve too much over the top shooting lately. Just my two cents
The game is awesome. I just wish I bought the Jak and Daxter trilogy instead.. Since there is no games I want this month or next, id have 3 games to play. But I finished Max Payne and dont feel like replaying it.. Dont get me wrong, I loved the game and deserves more sales, Im just done with it already atm
I don't know how more people didn't realize this. In fact i would have bought Max Payne 3 day one otherwise. I have picked it up a couple weeks later and I am quite surprised how good it is.
This game is top notch, really well done and a good challenge as well. I really hope they make a 4th installment.
Rockstar is my least favorite developer. Followed closely by Bethesda. They do nothing new once they find a formula that works, and thats awful. I havnt wanted a rockstar game since the glorious days in Vice City. That was the peak for them.
wtf? rockstar are the best developer out there. they spend fucking ridiculous amounts of times making amazing, unique experiences instead of churning out yearly crapola. what are you smoking?
LA Noire sold allot but how many were kept by the customer and not resold soon after? Well, yes I would say LA Noire did better in sales in the first week than Max Payne. But how many of those who purchased LA Noire and then sold it ounce they played it through ounce? Also, LA Noire got allot more of advertisement to back it up. And yes, we all like new tech.. LOL
I loved LA Noire! Plus im a bit scared buying MP3 thinking im going to be disappointed because it lost its "Noir" touch which made the previous 2 games so great back in the day.
Im sorry, but good game or not it just ain't max payne. The original titile which was done by Remedy, featured a completely different feel and storytelling techiques (I used to love the comicbook panels and cool noir setting).
If Rockstar games were interested in doing a proper max payne game then they should of had sam lake (the series creator) do the writing and kept the character in ny were he belongs. But aparently Dan Houser, from the GTA series came in and was telling everyone what NOIR is and what Max Payne was most likely thinking he is some sort of crime storytelling genius cuz he does grand theft auto lol.
The game's overrated, people were expecting too much from it cos it's a Rockstar game but underneath all the hype it's really just an average shooter, the story, ending, controls and mp are all just average imo Plus it made my eyes go funny!!
Rockstar could put out a turd and people would still buy it and critics would love it. That piece of shit is Max Payne 3.
I have been trying to play this the past two days, the single player is terrible. You walk five feet get a two minute cutscene with a do or die aiming sequence at the end. Then thirty seconds later a five minute cutscene where you have semi-control at times. All this crap is not skippable.
The gameplay itself is the weirdest thing, your character is pulling off cam kills, yet every time he does them it means he has to be lying on the floor at the end of it. It is just amazingly silly, calling the game average is doing it a favor.
Rockstar Pass for more of this? You guys buy anything.
just because you're terrible at a game doesnt mean that the game is terrible. use the auto lock-on if you're so bad. jesus. or maybe get better at that thing called aiming and using cover...
i had no such problems and the cutscenes were integrated pretty damn seamlessly. dunno why you would want to skip such a badass story.
"The gameplay itself is the weirdest thing, your character is pulling off cam kills, yet every time he does them it means he has to be lying on the floor at the end of it."
That's because you died.. and had to you kill the guy who killed you and use your pills...
this game doesnt regenerate health buddy. the only time theres a kill cam normally is when you kill the last enemy in a wave, otherwise it slows down for last chance because you got hitz wit dem bullitz
http://www.gamezone.com/pro...
"It has been revealed that Rockstar Games' critically acclaimed title has sold "approximately" 3 million units during its initial launch. Parent company Take-Two Interactive revealed the impressive numbers during yesterday's annual fiscal conference call."
That's without even taking into account the PC sales.
Tho I wasn't aware that Max Payne 3 had shipped 3 million that is actually really good, but that actually kinda makes it worse in a way as L.A. Noire only sold 1.6 million week one so if sell through is half of that, there are ~2.2 million unsold copies of the first shipment which is a terrible sell though and retailers are unlikely to be ordering more copies any time soon and the retail price will drop like a stone as retailers dump the stock.
I count 1.65 Million for Max Payne 3 so far without digital sales factored in so number could easily be 2 Million or so. I say it easily reaches profitable mark within the year. Which makes it good enough for another sequel. I rented this game and I actually plan to buy it later when its cheaper. Its great game I believe.
Still, Rockstar still have the cash in their pockets for that 3 mil. They probably won't get any more though.
Think I'll pick this one up out of the bargain bin.
I don't know what people don't get about this. SHIPPED IS SOLD. There's no way to accurately track how many copies each individual store has sold to tally it all up, especially with non-major retailer stores. And when a store buys a copy to put on there shelf, Rockstar has their money.
This doesn't just go for games. It goes for movies, music, ect. Stores also just don't blindly ship 3 million copies. They do it based on pre-orders stats and anticipation, then in the weeks after launch, it's based on supply and demand.
what are we up to now? COD 2013 standards?
Shipped = sold as far as the publisher is concerned genius. When are people going to realize that? The only people that care about sold at retail are those that want to use it as fuel to lite a fire. The developer and publisher make their money when the game is shipped. They don't give the games to retailers on consignment.
http://www.gamasutra.com/vi...
Before MP3 released, the series had sold 7.5 million copies as of September 2011. I think that's plenty of fans to be sitting in there.
You have to remember, when the first game came out, it was pretty damn huge for PC gamers. It had so much new technology and it was just a game that many thought, "HOLY CRAP. I don't even know how it's going to get better than this."
and like strawberry said,i doubt it sold that much..these numbers are shipped units wich make SOLD units even worse
pathetic for a supposed much awaited game like MP3
Do you have any info to back up those numbers are shipped ?
What you dont ?
Yet you assume it is.
I learned at a very young age that if you base your arguement off an assumption 9 times out of 10 you will come out looking like a ass in the end.
...
I guess Rockstar is getting a little taste of their own medicine now after releasing on the same day as Diablo3. Turns out Diablo3 was a huge letdown, I probably should have bought MP3 lol
I also think that gamers are in a transitioning stage, those who love the franchise and have the money to support the developer, buy the game, but for others, like myself, my blockbuster is damned far away, and gamefly is a tad too expensive especially when I'm busy with summer college classes. When are we going to get on demand rental services from Sony or Microsoft? I know you can buy games, but I would love to see streaming capabilities within a rental service on XBL or PSN to save me the drive.
I loved Max Payne 1 and 2, and want to play 3, but I haven't had the time nor money to devote to the game. (I played 40 minutes or so of skyrim every day while taking 5 classes, and it really hurts my soul to tear myself away from the game, almost like watching a damned good tv show and cutting to frequent commercial breaks.
Not "amazing" in the least, I'd say.
really disappointing that it got so badly outsold by la noire ...which actually is a mediocre game.
Still liked it though, cos it does have those things.
Bathyj nailed it. It has one gimi...er... mechanic.
It's an opinion.
The game has issues, but it also has some redeeming qualities. Whether one ultimately likes or dislikes a game is just an opinion.
I personally liked the fact that the game didn't have regenerating health. It added a certain kind of intensity that is often missing from shooters today.
Perfect controls and I'm glad R* keeps making hits and selling them well.
"if it didnt have the bullet time..."
...it would be uncharted.
so to the people saying that it's a gimmick...at least it's something other than a cover based shooter.
I'd say the bullet-time is more of a core part of the game than a gimmick. Without the bullet-time, it wouldn't be Max Payne. It's like removing the plasmids from Bioshock. It would also just play like a poor-FPS. It wouldn't be Bioshock.
That's your opinion. I thought it had PLENTY of "style and soul" not to mention all the hallmarks of a R* classic: grit, brutal violence, dark themes, and a very 'noire' presentation.
Not to mention, Max Payne 3 is an excellent example of how Naughty Dog's Uncharted series has profoundly influenced 3rd person shooters this generation. Especially the style of shooting from cover, and the constant yet seamless narrative-to-gameplay transitions.
Then, of course, the entire setting itself is decidedly non-noire. Even when in New York, the new take on the cut-scenes makes me feel like the camera is an actual camera that won't stop glitching everywhere and the supposed comic-book style the game is trying to emulate comes off as too clean in comparison to the very dark look of the earlier games full-on graphic novel cutscenes.
All-in-all, it's a great game and a very solid third-person shooter, but I prefer the previous two games in the series by a long-shot. In some ways, I can agree with Neckbear that it has neither the style, nor the soul, but the game is quality overall and I'd still recommend a purchase to anyone a fan of the genre. Long-time series fans such as myself, though, might feel a bit disconnected by the changes.
Ive shot up too many things this year gaming wise, i wanna hit summin with a sword, been playing DarkSiders, and ive been enjoying it
You do not feel like a 'everyday man', but a badass punk haha kinda the opposite of the uncharted feel so to speak.
I think it's probably one of the best games I've played all year round.
But I'm dying for some hack n slash too, they don't come often enough.
@RXL
Indeed, it may not be a proper Max Payne sequel, but it's still a great game, a great narrative piece. Initially, it is annoying to see all the camera effects, but after a few cut scenes, you begin to appreciate the style.
Related image(s)
don't go in thinking "oh..Max Payne"..
it'll smash your preconceptions of what story telling and narrative is in a game
plus the action is incredible...
http://www.youtube.com/watc...
The multiplayer however afterwords resulted in me shelving it. Between the weapon balance issues, the terrible spawn system, and the far too often connection drops. I just couldn't give it anymore chances. It's fun, despite it's amount of issues. I'll check out the whole coop deal when that releases, but competitively it's quite a mess.
i love that about the game.
360 had roughly 1 mil sales.
Ps3 around 600k.
PC probably did well too, but they don't keep track of virtual sales, only hard copies. So not hard to say how well it did there.
Should be near or above 2 mil by now.
Hope to see it hit 5mil by the years end
LA Noire was good but Max Payne is probably the best TPS I've ever played.
Sure, the market is different as the games are in different genre's (and different platforms), but the hype from one kinda drowned the other.
Its always been an area where GTA was weak.
AA games can not touch AAA games in terms of sales.
So, let me rephrase that. MGS4 could be beaten in 99mins and contained over 18 hours worth of cutscenes, are you happy?
Otherwise Mario 64 is ridiculous as it can be beaten in under 50 mins...
so you could complain more about long load times rather than unskippable cut-scenes I guess.
MGS4's criticism was that the cutscenes were too long. They were in need of some editing. An example is the first meet with Drebin, which is a scene that just drags on for far too long.
MP3's problem is that the cutscenes often change the weapon Max is holding after the cutscene... which can mess you up.
It's funny how the article is about MP3 having relatively poor sales, and you're trying to spin it to 'PS3 is always the victim'.
Also, there's more cutscenes than gameplay in MGS4. That's not the case in Max Payne 3.
MGS is my favourite series and just got the HD collection so I can play through in chronological order... can't wait to get to MGS4. But it's obvious if you've played both why reviewers would bring up cutscenes in MGS and not MP. Incidently one review (maybe gamespot) does mention that the cutscenes aren't skippable in MP as a negative but it's a really minor point in a brilliant game.
This game is top notch, really well done and a good challenge as well. I really hope they make a 4th installment.
Who is your favorite dev? Because many do the same thing and please dont be a fan of the any of the carbon copy games like CoD....
Oh and you missed out on San Andreas and Red Dead with that way of thinking
Well, yes I would say LA Noire did better in sales in the first week than Max Payne. But how many of those who purchased LA Noire and then sold it ounce they played it through ounce? Also, LA Noire got allot more of advertisement to back it up. And yes, we all like new tech.. LOL
but its still a fantastic max payne game
If Rockstar games were interested in doing a proper max payne game then they should of had sam lake (the series creator) do the writing and kept the character in ny were he belongs. But aparently Dan Houser, from the GTA series came in and was telling everyone what NOIR is and what Max Payne was most likely thinking he is some sort of crime storytelling genius cuz he does grand theft auto lol.
I have been trying to play this the past two days, the single player is terrible. You walk five feet get a two minute cutscene with a do or die aiming sequence at the end. Then thirty seconds later a five minute cutscene where you have semi-control at times. All this crap is not skippable.
The gameplay itself is the weirdest thing, your character is pulling off cam kills, yet every time he does them it means he has to be lying on the floor at the end of it. It is just amazingly silly, calling the game average is doing it a favor.
Rockstar Pass for more of this? You guys buy anything.
i had no such problems and the cutscenes were integrated pretty damn seamlessly. dunno why you would want to skip such a badass story.
That's because you died.. and had to you kill the guy who killed you and use your pills...
Did you pay any attention to the game? -__-