Submitted by jsoncip38 1260d ago | interview

'Sound Shapes'' Designer Shaw-Han Liem Talks Influences, Gameplay, And Lasers

Sound Shapes is shaping up to be one of Sony's most anticipated digital games. Blending music and plaforming in an entirely new way, Queasy Games, in conjunction with SCE Santa Monica Studio, is lead by Jonathan Mak and Shaw-Han Liem, a team well-versed in making creatively crafted games and music respectively. Co-designer Liem, who is also known to perform on stage as I Am Robot and Proud, took some time to answer our questions about some of the concepts behind the game, as well as what it is like to collaborate with some of the industry's most well-known artists. (PS Vita, Sony, Sound Shapes)

Add comment

You need to be registered to add comments. Register here or login
New stories

Tony Hawk's Pro Skater 5 Finally Gets a Much Needed Update; Improves Visuals, Gameplay, and More

39m ago - Robomodo has been promising a big update for Tony Hawk's Pro Skater 5 for a while now, but it's o... | PS4

Chronicle: RuneScape Legends Enters Closed Beta

45m ago - Jagex, the creators of the award-winning free-to-play MMO RuneScape, today announced the beginnin... | PC

HotLiked - What the Internet is talking about right now

Now - Kill some time at HotLiked.com. You will regret it... | Promoted post

17 Best Star Wars Games of All Time

1h ago - Chillopedia: Gaming has exceptionally evolved since the past decade, which is quite evident from... | Culture

Minecraft: Story Mode - Episode 3 “The Last Place You Look” Complete Walkthrough

2h ago - Episode 3 “The Last Place You Look” Complete Walkthrough of Minecraft: Story Mode on the PC in 60... | PC

Gamer Gratitude: A Hardcore Thanksgiving Special Column

3h ago - Hardcore Gamer: Thanksgiving is upon us. This is a day we get together with our friends and famil... | Culture