PSU.com rallies its Metal Gear community to talk about if Metal Gear Online will be missed. Turns out not too many people had very fond memories...
Well, it was a great idea, and a refreshing premise... It just wasn't implemented well enough I'm afraid.
I got into the MGS saga late into the game so by the time I got to MGS4 there was a huge patch waiting for me for online. I was too lazy to download it, kinda feel bad that I never had the chance to play it.
I never got into the online mainly because it was a huge headache to even get started. MGS4 was one amazing game though.
MGS4 is the best game I played this gen. Only the online wasn't good enough. It doesn't feel right. Old snake is too slow for online. :(
@blackbeld - Lol! Old Snake... I still don't understand why he's called that. Considering he isn't actually old, it's just that his genes have aged at an accelerated rate. He's like what? In his 40's?
I played it for a while, actually enjoyed it once I could get on there. But far too many hoops to jump through to be able to play.
im pretty sure that's the story with 90% of the people that bought the game lol.. i really REALLY wanted to play it but couldn't get passed 4 percent.. but i played the heck out of the story mode..beat it something like six times lol..
I played it right after beating the game (played all night and day for five days straight, I think) and after that, got online. The gameplay is odd, but it's fun: and most of all, the game had depth. The best thing I've seen when I played is the weapons. I was perched on a overhead and I shot two people with one bullet each at different distances, and it took off different amounts of health because of their distance. Right then, I told myself I'd play this game at least once every few weeks after church service. There were other things that made this online special and fun, but the best part was that the sometimes noticeable difference in gameplay between a single player and multiplayer game didn't exist in terms of control or weapon power. The S-plug and other nick-nacks which made playing really strategic. The not-so infamous mumra-meteorax confrontation. http://www.youtube.com/watc... Edit: wait a sec, not that one, this one: http://www.youtube.com/watc... Dozens of player configurations for weapons, tech, and skins. This site is a little short-sighted to say that no one gave a crap, it only shows that they don't have the pulse of the PS3 gamers like they think they do. It's probably a story based on one little poll in some circle-jerk website; I'm not checking, but a lot of MGO fans would heartily disagree.
Idiot... you= IDIOT. you obviously have no idea how good MGO was... SHUT UP!
If you need to demonstrate the completely dilapidated condition of game journalism, one need look no further than this article. It is akin to getting a haircut from a one-armed blind epileptic. They mean well but all you get is stabbed in the eyes.
Disgust is what I feel towards the author of this "article".
regardless of this article's quality, it doesnt change the fact that MGS4's online was shit.
It was good and yeah Mgs was pure class. With that being said though the online was such a headache that Konami login crap was so annoying I wanted to start it up and play when i heard the servers were going offline but I forgot my login details and was like the hell with it...
its one of my favourite online games. i don't own a PS3 anymore but when i did i used to love killing suckers reading my playboy i left for them. i never experienced any of the issues mentioned in the article aside from the konami ID. people didn't like it so much because it was a hard game to get into.
That's what turned me off, was how hard it was to get into. I'd go to play it online, wouldn't be able to figure out the bizarre setup for lobbies, hop into something that was populated and get absolutely dominated. I think it mainly catered to people who played MGS3 online a lot, since the game wasn't very friendly to newbies in my opinion. It's a shame because it was certainly unique, but the steep learning curve turned many people away I think.
Was a terrible game. Good riddance. Was just a big rip-off of ghost recon future soldier anyway.
Wait...what was a ripoff of future soldier?
and future soldier was an even bigger rip off of littlebigplanet paint gun.
I know! just like Tetris was just a big-rip off of mass effect..
You'll be telling us next that Pacman was a rip-off of Luigi's Mansion and Space Invaders a rip-off of Star Fox, huh?
Forcing you to jump through multiple hoops to use Konami's own online system on top of PSN just to play the game was one of the dumbest things Konami have ever done. Like other people have said, it was way too much of a chore just to fire the thing up. Shame, as the game itself seemed pretty cool.
Blame the obtuse nature of it all.
Wait... you mean MGS Online WAS available at some point..?
yeah since 2008
I care. It was one hell of an online game that took some skill because of all the things you could do. However Konami absolutely destroyed it by making it use that Konami network crap. Honestly? We can't just use our damn PSN login? That alone made me want to leave, that and the massive updates that took forever.
Yep. That's exactly why I quit before I even got started. I've heard from people that it was actually very fun though.
I like you
Well it was one of my favourite online games ever. It had a small but dedicated community of extremely skilled players.
And we were apart of it....good times
it was great only that annoying log-in log out feak me out
Initially I bought this game for the narrative and after finishing it I tried the online, I'd tried. The amount of hurdles of crap I went through just to get an account was atrocious and the finally thing was, I never gotten through. The online failed to capture a wider audience because the process was not streamline with the existing accounts and too many hurdles just to create an account. Thanks to the failed design, I never have a chance to play the online portion of the game.
you missed out big time it was alot of fun for a while.
Konami must re-release it but without the whole Konami ID thing and restructure all the content in the package.
And make it more singleplayer with bots in it this time.
Cared for the single player. Not the MP.
It would have been huge if it wasn't a pain in the neck to log into it.
I played the beta online couldn't remember my I'd when the game finally came out. Campaign was really fun though. U know what time there going to update PSN with gravity rush?
I never bothered cause of the login process. Same goes for EA titles.
Ya, you had to create like three different accounts that you'd never use for anything else and the passwords for each of the accounts had different restrictions so you couldn't use the same pass for all three. I had fun with MGO for the first few days, but never really played it after that.
If you're having problem with EA PS3 games, just link your ps3 profile to your EA Account, and I think it auto logs you onto every EA game I believe.
<<<CQC's the above posters, cuts their throats, takes a shit on their corpses, and proceeds to read playboy>>>
You missed me, i had the Stealth item equipped. *sneaks up on jack_burt0n while he 'reads' Playboy, grabs his head and twists it around several times. Proceeds to lift jack_burt0n up by the head and watch his body spin around multiple times until his neck is straight again. Casually walks off into the sunset with jack_burt0n's copy of Playboy rolled under my arm*
Master, you are flresh!
Yup, the interface was garbage. Why Kojima ? It could have been a hit : (
Kojima wasn't in charge of the online portion.
It had potential...hopefully another MGO happens and will be a lot better.
go through all that crap just to play their Online multiplayer.
What a professional title
Loved Metal Gear Online but the Konami log in process was horrendous.Once I forgot my password,it was over.I played for 4 months but never returned again.
I had my closest clan and best online friends on Metal Gear Online. For me, everything was perfect and it carries MANY great memories. The only thing I didn't like was that some people were the " Final Destination Only " equivilant of maps and game modes. If anything brought it down, it was the slight elitism of some/most members in the last 2 years.
Yeah, that's why I refuse to play my copy of Socom Confrontation anymore. Those people are f*cking a-holes. I got killed ONCE in an early match because I was trying to get my berrings. I wasn't getting killed over and over again or nothing like that, I simply got killed a single time, and I immediately heard the sounds of smug douchebag losers say "kick this guy", and got kicked like 10 seconds after I got killed. Wasn't even a private match I was invading or anything, just a game I found in the server browser. I played MGO pretty early and didn't encounter that type of douchebag though.
Laughed a good laugh when reading the title...I honestly didn't care about it, thought it sucked. You could rock people in the dome and they wouldn't drop. Was way too laggy and just didn't work well.
It took too many accounts just to sign in. It was a great game but I stopped playing because it was such a headache.
It was pretty fun apart from the long patches and lobby waiting.
after the 2nd big update it ruined it also it was very laggy and didn't use the PSN
I loved Metal Gear Online! While I do admit the login process was terrible once you got passed that the online experience was amazing. Definitely required a lot of strategy and had some very fun MP modes. TBH I would rather play this than Call of Duty online.
It was good and bad. Great diversity in playstyles. (Run/Gun,CQC,Sniping etc...) Great additional characters with awesome unique abilities. (Raiden,Vamp,Snake) Awesome stages and game modes The bad thing was that there was alot of glitchers, and the game was not very enjoyable to play against high level people.
Metal Gear Online was made for long time Metal Gear fans. Metal Gear Online was not made for the Call of Duty / Halo type gamer. I loved Metal Gear Online for many reasons like the ability to chose and listen to both old and new Metal Gear music from both the 8- bit up to current gen games and the "feel" of the gameplay was pure metal gear. I played Metal Gear online for the first two years after its launch but I gave up on Metal Gear Online after I bought a new PS3 and the whole Konami ID / console ID / sign in debacle was just to much of a pain even for a long time Metal Gear fan like me.
The in-game music feature was one of my favs too. I would play to the ZOE music and the MGS2 Dead Cell music. (Yes I'm a huge ZOE fan as well lol)
MGO was great once you got past the problems with the ID's etc Some of the best fun I've had online, it was a deep strategic game that valued skill above all else, if you couldn't headshot someone from 40 yards within half a second of seeing them you were dead A lot of games could learn from MGO
it was released as a separate game. On the later versions of MSG4 though, it was already there, but still, you had to install and update a lot of shit. Then, the living hell of the Konami ID would start.
I really liked the Rpg mechanics. Playing as special characters was a good time. Not to mention survival tournaments. It was a shame about the lag though
This franchise needs a reboot if they want to impress further.
Yes, the Konami ID was a pain... The patches took ages... High level players were sometimes cheaters that just boosted to that state... Some people used MAO or Lag Switch... But in the end that didn't stop me from having one of the best online gaming experiences ever. I have fond memories of MGO and even made some real-life friends out of it. For me, there will never be an online game better than MGO. The whole concept of it, the way you could change tactics and skills, the teamwork moments... only true MGS fans could appreciate it for what it was. Pity not many people played it properly and most just played it like another shooter. I will miss it a lot!!!! When I found out it was going to end I actually cried. That's how much I loved it. And if you don't have anything good to say about your experience on MGO, then STFU cause some people do care. My heart goes to all other MGO fans. Until the next one comrades.... PS. All this talk about losing your passwords; I saved mine so I never had this 'losing password' issue. Plus, I wrote it down somewhere too. You should always keep a copy of important stuff like that.
i dont give a SHIT what about a FUCK
It was fun. Only complaint I had was the damn Konami ID. The fact that I couldn't just sign in with my PSN ID and play... was a major turn off for me. I went a long time never playing it simply because I didn't feel like going through the sign up process. EA seem to be doing a similar thing these days, requiring you to activate passes and such to play online and sign into their EA account network ontop of PSN... What happened to the good ol days of just putting the game in and playing - no strings attached. Life has enough forms and headache, just let us jump in and play.
I hate to say it, but i'm afraid i'm gonna have to do so... The writer of this article is Ignorant and is MADE OF PURE CRAP, he surely has NO IDEA what MGO is and I'm 100% sure he's a Sloth-ranked noob who barely played the game. Just because YOU SUCK at MGO doesn't make the game bad!! The game had everything and was filled with a lot of original ideas - just to name a few: Very detailed character customisation, a wide variety of maps, very cool and original game modes, Survival, Text Chat (which most online games have removed nowadays), Voice Chat, Character Radio chat, Special Characters, a great selection of background music and much much more... Nearly the majority of all online games suffer from Lag so you can't blame this one for that... Believe me, there are a lot of people who care/d about MGO. I have been playing MGO since the Subsistence version from MGS3 back in 2006 and will continue to support it along with all the other MGS Fans... For me, the only disadvantage MGO had was the lack of not having the option to host Dedicated Servers, cos if it did i wouldn't even bother posting here in the first place... :)
I don't know I really got into MGO if you can deal with the first time log in and updates then your good. It was overall a very fun online game I think. Hopefully it is revived bigger and better then ever.
Thank you gaming gods for averting this waste of space. I prayed that you would listen and you did. Now destroy Elder Scrolls Online, The Old Republic and about 100000000000000000000000000000 0000000000000000000000000000000 000000000000000000000000000000 other projects out there trying to get my money out of my wallet. Instead shine a light into these fat execs eyes and let them understand that WOW was a freak of nature. It was the right game at the right time and as nature tells us, lighting does not strike twice. End the senseless destruction of life, as programmers slave over hot keyboards and loose family and friends by thinking they have a killer idea that will make a bazillion dollars. Thank you lords for listening to this plea. Amen.
I actually have nice memories with MGO. But, yeah, it was poorly implemented.