TSA: "The truth about your trophies."
Yeah, now that we have them... It took me a while to warm up to Trophies/Achievements, at first I didn't care in the least about them.
yea i remember when they were added to GTA and they were the first game i had with them i already started it and it gave me a message about it. I really didnt care but i wasn't that far along so i was like what the heck and started over. If MGS4 had a trophy patch i would play it again but it doesn't and i never got around to playing it again, if the trophies were there then i probably would.
Exactly what I thought about it. It's a bit long for me to play again but with added trophies it would be a no-brainer.
Yep... all Playstation fanboys didn't want Achievements and thought they were stupid, kind of like how they say they don't need party chat... yet in the end.. now they love trophies. Just like they'll love party chat.
Whilst I don't particularly care for them, clearly a lot of people do. Kudos to Microsoft for coming up with the idea.
Cuz there were no trophies in Star Ocean or any other games, right?
And wasn't there a PS2 Ratchet & Clank game that had achievements? What Microsoft did was to make Achievements mandatory and build support into the system.
I don't see why you guys are disagreeing with Septic. I hate Microsoft, but they were the first to have cumulative achievements from every game on the platform. So, while many games had "achievements," it wasn't in the same sense Septic probably means. And it's probably been 6 months since I've synched my trophies and I've played my ps3 every other day at least. So no, they aren't too appealing, unless they're handled in a really nice way.
Thats one of the reasons i dont like microsoft i hate achievements and trophies they mean nothing and have taken the fun out of games, its one of the main reasons they got rid of all the cheats for games that gave them replay value.
Achievements/Trophies do nothing but make a bad game playable.
Microsoft obviously didn't come up with the idea of in game achievements...that's been going on for awhile. What they DID do (and what Septic is probably suggesting) first was implement it across an entire platform and allow you to compare your achievements with those of your friends. As for the MRMagoo, I really don't even understand how you can pin this on Microsoft. Sure, they popularized it, but it was Sony's choice to make their own version of it. It's hardly MS's fault that Sony wanted to implement a trophy system. Nintendo didn't do it. Sony didn't have to either.
I think it's obvious what I was suggesting, snipes and the wolf understood but obviously you fan boys would disagree. I was talking about how achievements were incorporated into the whole system. Now had I made a post like, "Trophies are a genius idea! Sony are geniuses! I love my PS3!" you can almost guarantee that there would be more likes than dislikes on here. So many fanboy kids on here lol....
BUT you didn't say anything about its implementation across the platform. You simply said "Kudos to Microsoft for coming up with the idea", which suggests that the concept of Trophies/Achievements have not existed in multiple games before Microsoft implemented it. A false, vague, misleading and flame-bait statement, typical of fanboys like yourself.
be a douche fanboy all you guys want but yes microsoft came up with the idea for system wide achievements. It wasn't a sony invention as much as you want it to be. and you know what he was talking about. If it wasn't obvious to you that he was talking about system wide achievements then something is wrong
It was clear, to me atleast, that it was obvious what Septic meant. Even if it was unclear it would only a few seconds to figure it out. Like so: -Microsoft came up with the achievements idea? -No, many games had "achievements" in them before. -But why did Septic say Microsoft came up with them then. -Well when Xbox 360 launched what was one of its advertised features? -Wasn't it one of them being the use of achievements universally for the console and all its games? -yeah, thats what it was. thought many ppl claimed/ripped-on microsoft for coming up with such a mundane idea and that "other" console did not need such trivialites. Few years later: -Trohies are great, I mean I didn't like them before but they have grown on me, good job Sony. -SEPTIC: Microsoft thank you for coming up with the idea for achievements. -what thats crazy, there were "achievements" way before Microsoft. -yeah Septic its clear Microsoft was no where responsible for the incorporation of trophies in the PS3 system and its games. Pretty much sums it up. Atleast that was my train of thought in the few seconds after reading Septic and the following comments.
i truly don't care for them at all. I just go through the game without even paying attention to it.
I still don't. There are some trophies that are IMPOSSIBLE to get unless you have no life. Mortal Kombat, I'm looking at you.
I agree. Some trophies, a lot of trophies, are impossible unless you completely devote yourself to the game. I don't have the time or will to go through that much just for a sound effect and a tiny picture. A lot of games need more realistic trophies, and some need more interesting ones. Don't get me wrong, it's not like there hasn't been times when I went after trophies/achievements for fun and to extend the game, I just won't bother with the kind that take things way too far.
I like them in terms of when i have say a long holiday they help kill time after a while but I may slightly sometimes have OCD abit and they tend to play on that; infact I think that's why they are successful people like to show off anc collect things and that's what they are for :p I have a friend who refuses to play certain games because he knows he'll want to try and collect every trophy and it'll ruin the game for him so he just doesn't play them lol but on the whole they aren't too bad but things like Resistanc 2's infamous 10k kills are insane... :p
Resistance 2, get 10,000 kills online. Anything from Disgaea 4...
Or how about that General trophy in Warhawk? Talk about devotion...
10k kills in Resistance 2? The Trail of Corpses trophy in Prototype: 53,596 kills.
I actually prefer some trophies to be almost impossible achieve. It kinda shows how devoted a gamer is to getting a platinum on a game. Others give away platinum trophies too easily and just makes the whole scoring system a little flawed in my opinion. haven't played many JRPG's on PS3, but those platinum trophies should be if you lvl 99 every character and pretty much 100% complete the whole game.. then I would be impressed. If people don't want to spend that much time on a single game then just play another and forget about getting platinum trophy.
I appreciate trophies that help me learn about different ways to play a game. For example, planting a grenade when picking someone's pocket in Fallout 3.
Yeah! I had no idea you could do that until I read that trophy funny enough! xD
I was a huge achievement whore for a while, but after getting to a certain point the fucks I give have all but vanished. Like hitting 10/25,000 became a burning obsession, but now that I'm at 45,000 the only benchmarks I have are 50/100k. I can't even get excited for that because either is kind of tragic and now that I'm 20 bragging about my gamerscore has lost any sense of awesomeness. But there's still a little voice in my head that tells me to search for all the worthless collectibles...
They do add a certain level of replay to games, I cant really see playing games without them now, but at first I was like who the hell cares, now I enjoy getting them.
I remember skipping a Snooker game because it didnt have trophies, i thought at the time *thats a lame reason to not buy a game* If theres a game i liked that much ill work towards the platinum, Fallout 3 and Demon's Souls for example, because of thropies my gameplay experience was extended, there was places i hadnt been to and probably wouldnt of if it wasnt for trophies Some people do take things too far though, who would want to admit they got the platinum for Resident Evil 5? (forgive the spelling im pretty high)
I do have the Plat for RE5, but that's before they added those DLCs. If you look at my RE5 trophies, it says it's platinum, but it's only on 75% I believe. Anyways, Trophies sure did extend the life of a game. It helps me focus on my objective and it really feels like I am accomplishing something.
I hate when they add DLC trophies i ruins the 100%, wish they would have the separated. Game % Online % and DLC %. BTW i wouldnt say not having then is "the SINGLE biggest turn off"
Actually you can separate out the DLC trophies when viewing them on the PS3 and see individual percentages for each DLC and the main game. When in the trophy list either press square to group or press triangle for the menu and select "group by". Triangle hides a lot of features on the PS3 as far as sorting and viewing; it's not just for movies, pictures, and music, but also the trophy list and your PSN games that are installed (you can add categories to each game to sort them into folders).
sadly, it's true for me, and I don't even actively hunt trophies. I just like having the feeling that what ever I'm playing it makes my trophy level advance.
I Second This^^^ I am a trophy whore of sorts and I don't think there is anything wrong with that. Its like making each game you buy apart of an even bigger game to net the most trophies. It totally feeds into my OCD PackRat issues :) I have turned away quite a few games for the lack of trophy support and I am astonished there are still so many games without it. If Konami only knew that if they gave MGS4 a patch or rerelease with trophy support that that game might sell another cool million. Shit I would buy it over in a heart beach just to have trophies for that game. Same for Valkyria Chronicles, Folklore,etc.
Yeah. Trophies are proof of our in-game accomplishments. Games without trophies means accomplishments not recognized. Oblivion on PS3 doesn't have trophies either! Now that's a long game and I don't even get any kind of recognition for it. Even one trophy for beating it would be enough to satisfy me, but zero trophies sucks. Sure, back in the day games were fun and you were happy to play and beat a game and go tell your friends how cool it was and that you beat it and all. But nowadays trophies made us bother going for those hard challenges in a game and increase the longevity of it. Sure, you don't have to get them, but if it were a game you loved you'd like to get the most out of it and trophies is the answer. Of course, it would be much cooler if trophies were used for something other than bragging rights.
I think it's the opposite.
I can't stand trophy/achievement whores. They'll pass over great games like Valkyria Chronicles and not even give them a chance because they don't have trophies/achievements.
I love VC a LOT but I kinda think it's Sega's fault. VC came out right AFTER the official date of Trophy Support and If they had just added in a key feature that was suppose to be mandatory than it could have sold even MORE. I bought the game, cherrished it, but always resented the fact it lacked them and so I eventually sold it. Like I said in my above comment, I would rebuy it today if it had trophies.
I could not care less about whether VC has trophies, or why Sega didn't add them. For me, that is the best RPG this gen. I love the story, the characters, the music, the gameplay... hell, it's easier to list what I DON'T like about it: the sequels were on PSP. Trophies never entered into the equation as part of my enjoyment for Valkyria chronicles, and it never will. Now, there are some games that WILL get me looking; BlazBlue tends to pull me into trying to get trophies, for example. But by and large, they're just a bonus to an already great game. A bonus I could easily do without, but a bonus nonetheless.
@Hicken I think the problem was less that there wasn't trophies and more that SEGA never gave a firm word on whether a trophy patch was on its way. Konami did the same thing with Metal Gear Solid 4. It got to the point where it was less "do I want to play this game without trophies?" and more "do I want to play this game again if trophies are implemented?"
You're spot on! Its the hard reality across the board now. Every now and then I find my self looking through the Plats and subset trophies; its amazing how you remember all the tough grinders like you obtained them yesterday. I love trophies. + Bub
@Hicken The points made by Forevercloud3000 regarding VC and trophy implementation are mutually exclusive. To be specific: VC is one of the best turn base action RPG's of all time. Trophy implementation does not change this. However, Sega would have added tremendous value to their product by folding in trophy support. Hope this clears things up.
I honestly never completed it I really like those turn based games but i just couldnt pass this one level, then other games came along and i forgot all about it! didnt get far enough to really get into the story or characters
@Draperc Now now, that's not true in my case. I'm somewhat of a trophy whore, BUT, I will NOT pass up great games, or games that I'm really looking forward to just because there is no trophy support. And for the record, I absolutely ADORE VC! That is seriously one of the best SRPG'S I've played this gen.
Not really. While I like hunting for trophies in games I like, they aren't very high on my list of what's important in a game. For example, I've completed MGS4 a total of 8 times and a handful of other games which have no trophies (R&C:ToD & QfB, AC1 for example) 1 or 2 times. Also I have replayed old games like FF VII & XII, Odin Sphere, Fallout 1 & 2 after I bought a PS3. If a game interests me, whether it has trophies or not or what kinds of trophies it has, it won't affect my purchase.
Trophies just add more to a game because you'll beat it, then find out you need to get something else and then go back and play the game.
It is very true though recently I have had to take a step back. No more hours of nonsense, chasing down an elusive trophy. I had to choose between trophy/achievement or missing out on great games. That being said, I love having them there as an extension to the game. For example, FF13 was linear until u beat it. Then it opened up and was a lot of fun. But if there were no trophies, there would a been no outline to continue, no reason to keep playing. It would be weird to play a game without them now. But, if a great rpg came along and had no trophies, I would still play it and not think twice.
thinking twice is good for ur health and life, please do .
for me now its hard to play a game without trophies /achievements its almost like an empty feeling
seeing that first 2 years of the consoles life didnt have the PS3 version of XBOX achivements, I would say trophies are utterly pointless.
just like ur post ;)
That makes or breaks WiiU for me. At frist i was like don't care one way or the other but now,yea they need to be there or i won't play it. I did however play xenoblade tho.
Resistance burning skies is the easiest platinum I've ever gotten, almost too easy.. you can pretty much get it without actively trying to.
My easiest plat was definitely Trine 2. I didn't even have to finish the game.
Exactly. Resistance: BS was SOOOOO easy!!!
Resistance : Bull Shit O_O ?
He just said "burning skies" on the comment I replied to. Otherwise, your comment may have been funny. :/
I feel that the younger crowd likes trophies more than the older guys. When I first got my 360 and PS3 I was like "psh this is a joke" but than when you look at it from a gamer perspective. The trophies just define your success to the game that you can brag about. I like letting people know I literally 100% a game and went through every level (sometimes multiple times just to make sure no stone was left unturned. The hardest Platinum I've ever earned I'd have to say is Dead Space 2. That Platinum was a bitchhhhh. The funnest one I'd say was probably Shadows of the Damned. Don't get me wrong I'd never turn away a good game out of lack of trophies/achievements. Hell I played MGS4 so much...so much, and I couldn't careless if it had trophies.
Gave you bubbles for a well said man. :) I just kind of shrugged it off when I heard about trophies coming to the PS3, but as I started hearing the little "ding" and seeing the trophy pop, I was like, "Hey this is pretty cool!" And now whenever I boot up a new game, the first thing I do is pull up the trophy list to see how fun/hard the platinum is going to be. I would say my hardest platinum was Demon's Souls. Getting some of those stones were tedious as heck! Funnest(and probably easiest) I would say for me was probably Burnout Paradise. And like you, there are games that don't have trophy support that I could play again and again and wouldn't care one bit!
Eh, I like trophies but I don't need trophies. A good game is a good game with or without them but I honestly do feel better about a game with trophies. It's not that big of a deal to me but some of them are cool to try for and for some of them it's a great feeling to finally get that last needed kill or land that crazy stunt and see it pop up on the screen. It's sort of like a pat on the back for your accomplishment. I'm not a trophy hoarder and would never buy an easy game just to get more but sometimes I do like to squeeze a little more gameplay out of a game I've just beaten by trying to get some of the trophies. I only have one platinum and just squeezed into level 12 recently so it's not a huge deal to me, but it does add a little fun to a game and gives it a bit more value even for me and my relaxed stance on trophies. Just my .02
Honestly, I think trophies/achievements are starting to replace more substantial rewards. We used to unlock stuff like silly character models, extra levels, weapons, model viewers, equipment, cheats, abilities, attire, music, concept art, behind the scenes material, etc. Now instead of spending time putting these in for replay value, developers are pointing at achievements/trophies. Seriously poor excuse for replay value.
I'd rather have the game unlocks than some scoring system; I remember playing Tekken 3 and spending days trying to unlock Dr Bosconovich, and spending almost a month on Rival Schools trying to unlock all 42 characters plus the bonus ones on the Evolution disc. There's a lot of older games that would be ruined if they added trophy support, because a lot (not everyone) would play for trophies and not for the experience.
I play for the experience AND the trophies. It's not an either/or thing, you can enjoy a game and enjoy it more thanks to trophy support. Some detractors seem to think that developers are just like "we don't need to add any bonuses to this game because of trophies." No, there wouldn't be extras either way and, if a lazy developer could get away with it, no trophies either.
Dr. Bosconovich......WOW. Such a fond memory trying to get his monkey ass.
I've been down with trophies and achievements since Activision mailed me my first iron-on patch for a high score on Laser Blast on the Atari 2600 (submitted a Polaroid via mail). My friends and I always used to compare trophies all the time and I still check out friends' trophies to see what they like to play and their progression in games (sometimes to line up a co-op partner).
I've used the lack of trophies for particular games to help me select games to buy for friends.
trophies would mean more to me if there was no multiplayer tropies. like in resistance 2 what was it like 20,000 kills to get a trophy? screw that im not gonna dedicate myself to try get one single trophy especially when these companies release games so close together that there its hard to try split time to finish them all. another would be like that seriously 3.0 acheivement for gears of war 3
I have like 3,400 trophies and my favorite game this gen didn't have them which is Valkyria Chronicles. I could not really care less if there is trophies or not as long as I enjoy the characters, story & game play that the game offers. I guess that comes from gaming for over 30 years without them.
To be honest, I will not buy a game without trophies anymore. When a game has trophies, it squeezes extra hours out of the game that I wouldn't have bothered to put in. Thanks to trophies I got hundreds of hours out of LittleBigPlanet 1/2, did multiple playthroughs on the Uncharted series. And it gives you a reason to pop the game back in down the road if you didn't platinum it. My trophy level is almost to level 14, I'm working on it tho :P