Destructoid: Slow-paced, uneventful, uninvolving, and anything but fun, Leon's Resident Evil 6 demo was a total failure. We had a much better time with Chris and Jake.
Looks like a cheap way to incorporate "horror" elements.
... all the talent left Capcom ages ago, replaced by pure greed.
At least we have Shinji Mikami`s new game to look forward to.
when i picked up the E3 demo i thought, "hey lets try Leon's first!"... boy was that a mistake, it's basically a tutorial for using the two analog sticks. had maybe one scary part, but that might be attributed to the headsets they provided being on FULL BLASTTTTTTTTTo!!!!!!!!!!!!!!!! !!!!!!!!!!!!!!!!!!!!!!!!!!!!!! <- yeah like that after that i wasn't going to make a mistake with Chris's part so i picked Jake's and his part was actually really fun. Chris's part was just as easy as Leon's part but with less running. It's possible to go through Chris's part only using a knife, Jake's on the other hand...
CAPCOM = CRAP, another BOMB!! GET it, huh GET it. OK, I'm leaving now. Seriously though, I can't believe how quickly they have ruined one of my favorite, beloved franchises. Man this sucks. I think this beat out the Titanic for fastest sinking.
That was boring
i hope capcom make a RE game that is as great, as highly repayable, as amazing, as legendary as Resident Evil 4
Remember when the Resident Evil series was about survival horror? Good times....
When was it about survival horror? 1 was side splitting hilarious cause of the terrible voice acting and 2 and 3 had terrible controls, 4 was not scary and of course 5 so I don't see any scary games in the series at all...
From terrible design choices and and horrible controls. They weren't creepy or scary, infact the only terror came from the fact that they purposefully crippled your character to instill fear to compensate the dumb AI the enemies had. RE4 was the best Resident Evil game released, it was well paced, plenty of atmosphere and some great scare moments. RE5 was a full on action game. And RE6 looks to be a marriage of RE4 and RE5. I have to say. The AI in RE6 especially Chris's portion looks dumb! Very silly! I'm really surprised they haven't progressed the AI for the game. Its not impressive. I actually like Jake's Play through. It seems fun and Leon's portion from the intro just looks boring. I'm sure it picks up. But for almost 15 minutes there was no action until the daughter turned.
And Microsoft payed for this exclusive demo. LOL. And then Crapcom lost Resi fans because of this deal LOL. I know i don't give a fuck anymore. I still didn't watch the E3 trailer. Crapcom got into bed with Microsoft a long time ago and this gen was their ultimate downfall. Coincidence?
Wow, the fanboy is strong in this one. Of course, purest white and innocent Capcom must have been defiled and corrupted by the Western Devil that is Microsoft, that's the only explanation as to why they would want more money, right? Clearly the idea of on-disc DLC and launch day DLC was all MS, right? Or changing games radically in order to appeal to broader audiences, that's totally Microsoft's calling card too, huh? This is post hoc ergo propter hoc at it's finest. Just because there's a chronological succession you can't assume a causal one.
day 3 at the microsoft e3 booth waiting in line for the re6 part to play Chris's part (day 1 and 2 played Leon's and Jake's respectively). whenever i saw someone select Leon's part, i just shook my head knowing they would hold up their line.
Hey its not Leons fault he is the best character in the series!
I felt the same about Leon's demo. Chase a shadow, find the man's daughter, get to the garage. Those three objective required nothing but walking around (which is also bad because the game force you to walk instead of run.) It would have been better if a zombie or two were place anywhere between chasing the man and getting into the elevator.
are there really arrows that point you to where you need to go??? And there appears to be more qte's than both RE4 and RE5 combined. Please tell me I'm wrong...
Arrows and a checkpoint which is always displayed on screen. Two horrible choices. I can't comment on how many QTE's there are and rather or not it more than 4 and 5 combine, but I'm not liking what I'm seeing. More specifically during Chris demo where he hanging onto a pipe and have to get to the other side. That whole portion could have given complete control to the player.
Hmm... I guess it's time we expect new resident evil games to be very mediocre action shooters instead of survival horror games Now I have no doubt Capcom truly believes that making a survival horror RE game will make all gamers abandon the series and make the company go bankrupt, those are some genius running the company, kudos to them.
People have been clamoring for RE to return to it's survival horror roots, and that's what they're trying to do here. Playing in a venue with thousands of people inside, lights flashing all around you will sort of kill the immersion. It's not the same as playing in your living room with the sound up and the lights low at night. Not to mention, you have two guys running commentary.. save your judgments for when you play the game or read the final reviews
The funny thing is that Revelations came out this same year, and feels every bit like I would have liked RE5 to be. EXCELLENT game. And then there's...this. Leon seriously takes cover behind walls to do what? BLINDFIRE at zombies? If this is really the Gears ripoff people proclaim, I'll be wall-bouncing my way around the zombies and doing a pacifist run. Oh well, here's hoping for RE: Degeneration-Damnation-Downfal l to make up for it.
Damn, save it for the review.
Gamers must understand that to follow blindly a company is the most stupid thing u can do, a simple example the first Resident Evil & RE5 is 2 games both made by CAPCOM, both have the CAPCOM logo on the box but the first is one of the most brilliant & legendary game ever made a true Survival Horror experience & the second is a co op action shooter that have nothing to do with Survival Horror games, it's a completely different kind of game a BAM-BOOM fiesta, so why one is so amazing and the other so disappointing? in case some of u dont know the answer let me help u a little, it's the Shinji fcking Mikami the father of Horror Surviving games the man who started it all that's the difference my friends, the last RE Shinji Mikami did was RE4. The same apply to every famous franchise out there, Final Fantasy for example why FF sucks so much after FFX? because the father of Final Fantasy left the company no brain.. so what I am trying to say is that every1 must start following "creators" & not companies that's what I do unless u want to be disappointed again & again.
The trailer didn't even make sense. How the hell did the guy in the helicopter get infected, when Leon ran toward the helicopter where was all the zombies? The story might make sense, but the placement of zombies don't.
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