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The 5 Most Innovative Items of E3 2012

Sure, this year’s E3 was nothing to write home about, but that made the truly innovative items stand out even more. In this case, innovation can mean anything from a game mechanic to a new piece of gadgetry that changes how a game is played. Without further ado, here are the five most innovative things from E3 2012.

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WagFanger2354d ago (Edited 2354d ago )

Some impressive stuff shown

DwightOwen2354d ago (Edited 2354d ago )

1. Scripted, scripted, and oh yeah.. did I mention SCRIPTED? You can program NPCs to elicit certain reactions when a gun is being pointed at them.

2. Hacking doesn't make up for all the mechanics Ubi has ripped off from other games.

3. It remains to be seen whether the Wii U is truly innovative or just a gimmick.

4. Nobody will actually use it, but yeah, go ahead with it anyway. Whatever brings you to bankruptcy the fastest.

5. The least "innovative" of them all. Dreamcast did it more than 10 years ago with PC, and WoW has allowed PC and Mac users to play together for several years now. This is more of an "in-house" accomplishment than anything.

Outside_ofthe_Box2353d ago (Edited 2353d ago )

***"Scripted, scripted, and oh yeah.. did I mention SCRIPTED? You can program NPCs to elicit certain reactions when a gun is being pointed at them."***

*SIGH*

No sh** Mr.Sherlock. Anything and everything having to do with the AI is programed into the NPC by the developer and always will be. People are throwing around the word scripted as if the word won't exist tomorrow.

The fascination of the AI stems from the complexity of it. The way some of the animations occur and the way the NPCs behave and react have never been done before.

Menashe2353d ago

I don't get your point about the scripted AI. The point is that the scripting is impressive, nothing less.

2354d ago