Digital Foundry vs. Wii U

It's safe to say that last year's Wii U E3 debut left us with more questions than we had answers. It was clear that Nintendo has once again stepped back from the technological arms race that had cost its competitors billions in losses, and was focusing on controller-driven concept games that it felt had a greater chance of mainstream success. However, at the same time, the console was being released seven years after the debut of Xbox 360, so surely it had to reflect the generational leaps in technology we've seen since then............?

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ProjectVulcan2322d ago (Edited 2322d ago )

Includes Batman Arkham City screenshot comparison between console platforms:

Wii U:

Wii U:

It does seem Wii U has the edge here in these shots, especially the last set. Maybe it is not significantly faster, but it would have been crazy to launch a machine LESS capable than 360 and PS3, so i doubt that rumour is true after seeing these shots.

Moncole2322d ago

You can see the Wii U has better textures and lighting.

Computersaysno2322d ago (Edited 2322d ago )

Looks like better implementation of FXAA as well for Wii U, slightly smoother edges. Most noticeable in the arched window frame in the first set, and then the water towers on the left and bottom spikes of the centre building in the second set.

You can see that whole building on the Wii U version is much cleaner and more detailed. Of course Rocksteady have changed quite a bit there which would help, but it does look better.

Its closer in quality to the PC version than the other consoles. Wii U PC

DigitalAnalog2322d ago

But no doubt, 6 months is more than enough time to implement final polish, question is, will it run 60FPS?

Boody-Bandit2322d ago (Edited 2322d ago )

We wont know until the game launches how the WiiU multiplats compare to the PS3 and 360. These shots looks very similar in comparison and in the end that is all they are until we have the final product in hand.

Than we can truly compare frame rates, video tearing, stuttering, slow down, loading, texture loading, pop up, draw distance, etc. That is what is going to determine what the WiiU is capable of while comparing it directly to what will than be several years old technology.

All I am saying is there is a lot more to determine graphical fidelity than screenshots and early demo being compared to full retail versions.

I am on the fence about the WiiU. Their first year line up plus hardware pricing will have to be intriguing for me to want to go out and purchase a console that will be far surpassed in nearly every way with in a years time. Nintendo needs a couple of the true marquee titles and I don't think that's going to happen in the first year.

ProjectVulcan2321d ago (Edited 2321d ago )

Of course, Rocksteady have a little more time to sort the final version. We have known that Batman AC was gonna be on WiiU for a long time though, so it isn't as if this is a super early build....

PLUS if Wii U was significantly faster, we would surely know it by now. We would surely see it in a game like Arkham City. The shots favour the WiiU version, but they do not show a leap you would EXPECT from a machine that is a lot faster than PS3 or 360.

Be realistic now. You can improve games up until launch, but if there really was a massive gap we WOULD know about it seeing screens and videos. It would be obvious in stuff like ZombieU, Pikmin 3 and this. I can pretty much guarantee right now WiiU is not significantly faster than Ps3 and 360.

The more you look at all WiiU videos and shots, the more obvious and the more it adds up to plainly seeing WiiU is not a next gen powerhouse....

2EHO2322d ago

Seriously we are talking about a demo not even the retail version. Nintendo judt recently got their final dev kits in the hands of developers. So we are gonna have to wait for the 2 wave of games on the console(6-12 months after launch) before we start seeing the true power. That's just for those who wanna nit pick and actually believe this console is only on par with current gen... Which are a lot of gamers who believe that.

Grap2322d ago

you do realize that after 1 year we could see a next gen console. keep in mind what holds PC from next gen game is the current consoles.

Computersaysno2322d ago

It is true. Time to really exploit the system is time Nintendo don't really have if we are expecting brand new machines considerably more powerful in less than 18 months.

Nintendo will unveil their best looking brand new Zelda or Mario title at E3 next year exploiting more power from Wii U.......Just as Microsoft and Sony demo ridiculous looking next gen games on vastly more powerful hardware.


ShaunCameron2322d ago

<Just as Microsoft and Sony demo ridiculous looking next gen games on vastly more powerful hardware.>

Yeah. And lose them even more money than the 360 and PS3 did before 2009-2010. Given Sony's current situation, I don't know if they're even in any position to do that.

Computersaysno2321d ago (Edited 2321d ago )

So ShaunCameron you think Sony and Microsoft will go for weak next gen machines then, that aren't next gen? Neither of them will build a fairly powerful machine despite seeing what UE4 can do?

Don't be crazy. Of course at least one of them will build a machine faster than 360 and PS3 and no doubt Wii U, quite a lot faster i bet.

Look at Vita for more evidence, did Sony change their plan? Build a cheap low tech machine?

No, they went mad yet again. Wake up- they are far more likely to build a powerful next gen machine!

2322d ago
2EHO2322d ago

You guys are expecting way more than what's going to be coming. Next gen is going to be a lot closer than you think. But you will have to wait and see. It won't matter for graphics whores they will point out a jaggie on a blade of grass as proof a system is underpowered.