Two of the elements that have continually nagged ARMA’s otherwise expertly-crafted sense of realism are the CPU AI and the game’s voice work including some infamously awkward radio communication. Crowe assured players that Bohemia was well-aware of the criticism and that the team was working hard to make sure every element of ARMA III delivers an unremittingly immersive experience.
Personally, I can't wait for the under water combat, finally something original in a shooter/milsim.
I also can't wait for all the creative free mods, from the modding community.
Battlefield for me.
Challenging games are far & few between these days, the majority of players seem to want everything to be easy. They don't know the word trial & error.
Long gone are the days, when it took you almost a week to get through one level of a shooter/adventure game.
Battlefield is a game where anybody can jump in and grab some kills.
ARMA is a very impressive game tho'...i wish I did have the time, but my backlog in gaming is big enough.
After a revive all three us resume our journey to the town. On foot. 3 miles away. Three infantrymen running towards a town occupied by an enemy armoured division (which we later discovered to our horror).
Yes, patience is a virtue and a necessity while playing Arma 2 multiplayer. Frustrating and gratifying at the same time.
Now that was hardcore.
I was looking forward to Arma III, but now it's just the platter to hold the glorious DayZ mod... Hopefully anyway!