MP1st - Creative Director on Medal of Honor: Warfighter Kristoffer Bergqvist breaks down what we can expect from Warfighter’s multiplayer this October 23rd as Danger Close shows off some gameplay on floor of this year’s E3.
They better bump that number up for PC.
I was thinking the same thing. After playing massive games in BF3, there is no way I can go back to small games like that. Those are just ridiculous.
Especially since it's running on the same engine as BF3. Unless the maps in MOH are going to be small like COD I can understand, but just barely.
It really depends on the gameplay design. If it's tactical as slow pace, high bullet damage, headshots are always one hit kill, small and complex maps, no respawns... Higher player count simply don't work there. Considering the trailers and all the special forces face-off talk, I wouldn't be surprised if they go that way. It actually reminds me of those combat simulations and multinactional elite training. But I agree history of the franchise don't point at that.
They have only been showing PC stuff so if it was more than 10 players for PC I think they would have said that first. MOH is about medium to small map sizes.
MOH is supposed to be different than BF3, it has close quarters tactical combat as opposed to BFs large scale combat.
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