After the presentation of The Last of Us this week, the question comes up, is the game needlessly brutal or realistic?
I think the violence made it tense. I love gears of war, but the violence is clearly exaggerated as Epic has admitted. Last of Us creates violence that is trying to transcend the desensitized nature of videogames, it's working too.
Reality itself is unnecessarily violent, so the game is realistic.
realistic but still a bit over hyped IMO.
I really don't see how some people think this is overly violent. It's just realistic, games make it too easy to kill, and don't treat it as a big deal, this game does.
After watching the gameplay demos during e3 I'm going to wait until the games come out so I don't see anymore spoilers for the last of us, beyond two souls, watch dogs, and assassins creed 3.
Realistic. Most people don't just let you snap their necks easily. I like the struggle they portrayed.
Uncharted has tried to be realistic and immersive, & it is. And then combat begins. I know its Indians Jones and he can climb crazy trains and planes but could Harrison get shot 75 times and be fine with no real good explanation. It takes u out of ur element. The last of us looks to remedy this a bit. Yeah, its violent but only because its finally showing consequences to already established combat. We have killed at will for years in games. Now, instead of feeling like a shooting gallery with inanimate targets, it feel more real. I am also pulling for a limited HUD. Let us learn in a tutorial and then take it away. Or include a realistic mode. Let us react to visual cues. We will know when we r hurt or dying. Maybe the controls mirror the body etc. I am quite excited and the violence is actually in context.. So its fine.
Its guna be an 18 so whats it matter. Naughty dog is aweome.
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