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150°

I Saw Square Enix’s Jaw-Dropping Luminous Studio Engine Running. It’s for Real

Evan writes: "The videos above show the demo in full and then peel back the layers to show the level of detail and control that Luminous will afford developers. Square Enix has been known for eye-popping visuals in their Final Fantasy titles and this new tech makes it seem that like that legacy will keep going strong into future generations."

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GamingPerson4332d ago (Edited 4332d ago )

I can't wait!

BISHOP-BRASIL4332d ago

First presentation that actually get me thinking it's time for next gen. Epic, Crytek and DICE (last year) new engines looked good, better than most current engines on ultra-high settings, but not such a leap...

But this video... That's some crazy realistic lighting. Also they actually introduced polygons to what we currently see as particle effects 90% of the time. And all that hair/beard moving and I didn't saw one single hair gone through each other, I don't know if that bit is real time or just part of the animation, but it's impressive.

I had seen Luminous Engine last year in that garage walk video, but it was just a dozen seconds, it was hard to tell it was computer generated, looked just like actual video of a real garage, but well, it was just a garage with nothing happening there. Good to see the photorealism hold there with characters and all kinds of objects.

I believe everyone had already seen it back them, but here's two links (article and video), it's just some seconds walking down a garage ramp...
http://www.siliconera.com/2...
http://www.youtube.com/watc...

I remember that when the engine was first showed there were a discussion if it were current or next gen as SE hinted it could be used on FF Versus XII. I guess now we can assume it's not current gen at all... Let's just see where FF Versus XIII sits with that, if it comes this gen with a more limited engine or if they let it for next gen with Luminous.

Let's just hope Luminous lives to the hype better than Crystal Tools/White Engine did... FF XIII don't look that hot considering the 2005 tech demo.

PiccoloGR4332d ago

Holy cow... now this is really impressive. Blows Unreal Engine 4 out of the water!!!!!

NYC_Gamer4332d ago

That engine is very impressive and i'm more surprised it's from SE a Japanese publisher

PLASTICA-MAN4332d ago (Edited 4332d ago )

I am surprised how japanese developers totally missed this gen, now they are coming back in force in next-gen, good to know that :)

Kojima talked about why japanese developers couldn't cope with US develepers this gen, and that was because japanese didn't dive deeper in this generation tech with all the new development technics. It seems that now they fully understand it and understand next-gen tech too.

Lucretia4332d ago

japanese have always had the best graphics. look at their fighters and action games.

im very impressed with the west this gen tho. massive step that caused the over shadowing of the japanese this gen.

i mean it is easy to make good graphics when everyone is the same buzzcut space marine dude but certain games and studios definatly outshine the others.

that being said, games like Final fantasy, MGS, Soulcal 5, dead or alive 5, etc all are still absolutely gorgeous.

Arksine4332d ago

Really since the SNES days Square has been at the forefront of console graphics. All FF releases since VI have had impressive graphics for their time.

belac094332d ago

square enix has always been the one to beat with graphics.

Christopher4332d ago

Okay, I'm very impressed with this. I still am extremely skeptical of this being the end result of next gen consoles. A lot of the elements of game are missing from this as it's an entirely scripted scenario. I think this will be next-gen cut scenes, in engine, at the least, but I do not believe we will get to that high level of quality during gameplay with 30-60 FPS.

I'm ready to be proven wrong.

john24332d ago

The problem here is that we don't know the PC specifications. Square Enix could be using quad-SLI (two GTX690 in SLI) for all we know. If that's the case then no, next-gen consoles won't be able to handle something like that. PCs on the other hand will.

PLASTICA-MAN4332d ago

in the other video of Gametrailers, they said they are using an extremely high-end PC not available on the market.

Aging4332d ago (Edited 4332d ago )

It's been confirmed that both the Unreal Engine 4 tech demo and the Agni's Philosophy tech demo are both running on hardware that is in stores now. In the Gametrailers interview, they said the gpu and memory is similar to what other companies are using for tech demos, so I'm assuming they are referring to Epic Studios.

Eyesoftheraven4332d ago

According to this PDF from Square, they are using an AMD 6990 to run the demo.

www.square-enix.com/jp/info/l ibrary/pdf/Real-Time Bidirectional Path Tracing via Rasterization (preprint).pdf

In the actual demonstration video, she says they're using "off the shelf" hardware available at any electronics store" sugesting more mainstream high end like 680's and 7970's or even like mentioned, the 6990.

Wintersun6164332d ago

TBH, I agree. But I hope to be proven wrong and surprised positively with next gen graphics.

camel_toad4332d ago

Thats the same set of feelings I have about it. Its great looking and its real-time but its not real time on an actual console, and right now we as the gamers at least dont even know if next gen systems will even be able to run something like that. That to me just means right now its just another pretty square cg cinematic, like they have always been known for.

Im hoping they already know something we dont or even have their hands on the next gen consoles and already know its possible.

adamant7154332d ago

Well hopefully Sony and MS get the memo. THIS is what developers want.

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130°

Yuji Naka guilty of insider trading breaks silence to accuse Square Enix producer of lies

Yuji Naka was fined $1.2 million and given a suspended jail sentence for the crime.

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Profchaos8d ago (Edited 8d ago )

I find his comments around how Balan turned out to be very insightful as to why the game is trash. He basically apologises for its existence

solideagle7d ago

can you please give some of us who don't know anything about this, a summary of what happened?

Chocoburger7d ago

Balan was knowingly rushed out by S-E, it had an extremely short dev cycle and was fairly low budget.
Naka was the game's director until near the end when he was fired or perhaps he quit, I forgot.

carrotcakeag7d ago

@Chocoburger Yeah they did fire and replace him which caused him to unload a bunch of rants about the company. The project only existed because of Naka in the first place, he convinced Square to give him one shot at making a platformer. They gave him an opportunity but pulled the rug out before he was done for reasons not explained.

90°

Top ‘Dragon Quest’ Producer Steps Down in Square Enix Overhaul

The top producer of Square Enix flagship Dragon Quest franchise is stepping down from the role, following delays in developing the next installment of the popular series.

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shinoff218313d ago

Please o please don't turn dragon quest into final fantasy square enix we dont wont that. Dragon quest works well just as it I. Plus you'll piss off Japanese fans to.

jznrpg11d ago

Hopefully they don’t. From this it doesn’t sound like that is the case and development is just taking too long.

60°

Square Enix Set to Drop New Manga in 2024

Square Enix will be releasing three new manga titles later this year, all of which are available for pre-order now.

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