From the article:
"Unfortunately as Dust 514′s release draws nearer, the problems this game is liable to face become more apparent. The first of which is the games currency. In Dust 514 there are two currencies, one is the standard currency which you seem to earn for just about every action in the world (kills, objective plays, and so forth). The second and the cause of concern is called ‘Aurum’."
Ninth episode, and we talk Planet Nomads kickstarter, slow CPUs, EVE Valkyrie event, and I have finally received my Bragi Dash!
News:
* Bragi is finally shipping The Dash wireless headphones
* EVE:Valkyrie players holding an in-game event February 20th, with live-streams
* Apple has the highest quarterly revenue of any company ever
* Intel says future CPUs will be slower, but more efficient
Farewells to DUST514:
A small goodbye to DUST514, from current and past players and bitter-vets
Special Guest:
This week’s guest is Daniel Maslovsky from the game-studio Craneballs, here to discuss their kickstarter game Planet Nomads! It is an interesting Sci-fi Survival Sandbox games, and several Bammsters are already backers on Kickstarter!
From GameWatcher: "DUST 514 was first announced back in 2009 for the PlayStation 3 as a first person shooter played in conjunction with the massively multiplayer space sim EVE Online, and its final build was launched in 2013. CCP has announced that DUST 514 will be shuttered on May 30th 2016, with a new FPS being developed to replace it."
wow. that's messed up. I don't play the game, but shutting it down and then a month after that showing your replacement game after you told the community screw you. LOL. Remind me to never support or play a CCP game. There are games that came out many years before this one and the devs keep the servers up for people.
I remember them saying it was supposed to contribute to eve and everyone was up in arms and that never happened and it just fell to the way side
DUST514 players create EVE:Phoenix trailers as part of their #PortDUST514 campaign.
Since the announcement of the DUST514 sequel EVE:Legion by CCP Games at FanFest 2014, there has been an almost eerie silence about the project from the game’s creators. Domains and trademarks were registered, and later left expired, for the EVE:Legion brand, and the player base was left watching as no actual news or progress updates were given by CCP, even at the various player-gatherings or CCP’s own FanFest 2015.
The players of DUST514, both past and current, have rallied under a banner, #PortDUST514, led by Ripley Riley, and are using this hashtag on social media to highlight that there is still a desire for a sequel or a port of the game to a more recent platform than the Playstation 3.
Most recently, this has resulted in the players creating propaganda posters and “memes”, and even voiced trailers, for what they themselves have named EVE:Phoenix.
The player Pokey Dravon, with the help of several other players, created this trailer for the campaign.
Good luck getting an article that poses concerns on a PS3 game approved on this site. lol
Yeah isn't that how many games work? They give you the basic stuff for free and save the good stuff for the people who want to pay? How else will it make any money? That is how most facebook games work and people play them constantly. When I play Wild ones on facebook with the more powerful weapons I get easily overwhelmed by other players. So how is this any different? Or is this just another 'Call the marines for Sony doing what other people do' article?
Facebook shovelware titles are targeted at consumers that don't know the difference between good, and bad game design. Just because others produce their titles badly does not mean you have an excuse to mimic that.
Tribes and Team Fortress 2 are examples of F2P games with microtransaction based models that don't unbalance the game. TF2 offering aesthetic items, and Tribes offering items that could be unlocked in-game otherwise with experience, items that are also balanced with other existing items.
Both tribes and tf2 have different systems that let you buy different things but neither unbalanced the game. I believe Super Monday Night Combat is another example of a game that does this right.
CCP has stated that Dust will NOT be a "pay to win" game.
Oh Yes Of Course! We Cant Go Too Long Without That Good Ol Fashioned Sony Hate/s