With the E3 trailer and gameplay demo appearing to suggest that Dead Space 3 has embraced cover-based action and co-op mayhem in place of genuine horror, Mark Butler argues that fans are right to voice their concern.
I think that if anything they missed a real opportunity in not getting Chris Tucker in to voice the side kick.
I had such high hope for this series after playing the first and second game i was absolutely gripped apart from the multiplayer. This is just as the headline says gears of war and dead space hacked together. Such a shame for the series.
I hear ya it's such a shame I was excited to see it and when I did I thought of 2 other games. 1 it looked like it plays like gears now(not a bad thing but this is supposed to be a Dead Space game) and 2 it looked like a Lost Planet setting(because of the snow although i'm sure the entire game will have different areas) Makes me sad I was pretty excited to see it and now it's kinda meh for me. Funny thing is I was watching the EA presser on Spike and before it started Geoff had asked a guy what he was excited for from the EA presser and the guy had said Dead Space because while RE had moved on to a more action focus EA had stuck to their guns and tried to make Dead Space more about the scares. That guy must have been so let down as was I when he saw the footage.
Made me think of Lost Planet too, but not for the snow. I think it might have been the giant boss at the end. I wonder what made them go from this gen kings of horror to just follow crapcom lead...
Dead Space 1 is one of my favourite games this gen and my No 1 new IP this gen. For me everything started going downhill the moment they gave Issic a generic voice and threw in MP.... Now looking at DS3, disappointed is not even the word anymore. It really does look like they have missed it. such a shame..
I don't see how giving Isaac a voice was a bad move. Multiplayer, on the other hand wasn't their most brillant idea.
I thought the franchise was ok, not bad, it was good, not amazing though. easy survival horror takes away from the survival and horror. and since gamers this gen are abysmal at games they need to be catered too. i mean i thought it was enough the the first 2 games were easy on hard and that there were only 4 enemy types so you didn't have to worry about how to fight the enemies. also i thought it was easy enough since they put the Quest guide for you so you couldn't get lost, aswell as making the first gun the best gun in the game and plentiful ammo. but oh well, since gamers need to be catered too they will make it easier and easier. aslong as its still fun im ok with it, i just hope they let me start on Very Hard this time
Agreed. I know its early to tell but from what I've seen so far, another of my favorite series has been ruined. I had such high hopes for the 3rd. Visions of walking on a desolite, frozen planet in a deserted base where you are thought to be the only one there to see if maybe a survivor or two are still out there have been shattered. Now it looks to be just another run and gun with ducking in and out of cover game. Hello Resident evil, I'm looking at you too!!!!!
List of series ruined this E3: Dead Space Tomb Raider Splinter Cell Crysis Far Cry Resident Evil I'm not saying all these games will be poor, but they no longer possess the gameplay of their earlier titles. They might as well be new IP action games but they are cashing in on the series' name. Such a shame to be losing variety in the industry so quickly.
Splinter cell ruined THIS E3??? It was ruined at E3 2009 with Conviction and this SC is just more of the same.
I agree with pretty much all them but Tomb Raider looks amazing? Have I missed something because before E3 it was on everyone's must have lists and now everyone is bashing it. I only saw the trailer and the XB timed DLC nonsense.
Pretty much. Publishers are pushing devs in adding features/mechanics into games to not enrich the experience (although that is how they spin it ^_^), but to, at least currently, keep those boxed copies away from being returned to the store and ending up as a used sale. This logic, or rather lack of, results in IPs being diluted from their original vision or purpose if you will. Dead Space was a pretty scary game, Dead Space II built on that with more lore, especially towards the end of the game. But coming into the 3rd one, that unnerving feeling of the unknown has totally disappeared and we're left with "yo bro, high five" gameplay. The feeling that horror is supposed invoke already disappears during Game+ in DS and DSII when you're all decked out, let alone now when you have a fellow Rambo beside you. There are so many ways for people to hang onto their $60 game without cutting content or nickle and diming through DLC, or redirecting development to include shoehorned multiplayer. The only saving grace to this game is if its the last one in the series. Hopefully, we'll see nice properly paced closure and won't be finding ourselves commenting on Dead Space 6: The trouble with Necro Pants and its included RTS elements, in two years time, because EA pulled a stool up to the utter.
you know the funny thing is I still own DS1 and I will never sell it, even if I don't play it again. The game left such a good impression on me that I consider it a classic and I don't get rid of games like that. Sure not eveyone is like me but just saying.. it's not adding MP or co-op that gets me to keep a game these days, it's making something fun, original, interesting.. etc.
I enjoyed Dead Space 1. It was a genuinely immersive game. Never played DS2 cus it looked like it was heading in the wrong way. I and my friend where just laughing over skype at how bad DS3 was. Remember when Isaac was an engineer? Remember when ammo was limited? Remember when there was no co-op, cus no one wanted co-op? Yeah I do. The devs clearly don't.
Where Resident Evil has fallen as the ultimate survival horror game Dead Space has risen to claim the title of survival horror king. Then it turned into an action game. I blame the stupid shooter fans for this because they are the ones to blame for this change.
Did you see the e3 footage? It's turned into Gears!
First RE and now Dead Space? Is Silent Hill the only game that stay close to the SH genre? Damm you EA and Damm you this gen.
You guys are tripping lol. I liked Dead Space 2...didn't even need its multiplayer. Give the guys over at EA some credit...I think they'll make a great game... Stories develop...and even in DS1 I always wondered if these mining tools are so rape...I wonder what it'd be like if I was fighting soldiers. I'm sure it will be a good blend of the 2 worlds and make for a great dead space game. Oh and for the guys up above...Splinter Cell Blacklist has lots of stealth..don't judge the entirety of a game from its E3 showing.
N4G is a community of gamers posting and discussing the latest game news. It’s part of NewsBoiler, a network of social news sites covering today’s pop culture.