By Susan Arendt | January 16, 2008 | 9:22:15 AM
In One and One, Game|Life asks a member of the gaming industry two questions: one about gaming, and one about something completely random.
As Writing Lead for Bungie, Frank O'Connor heads the crew responsible for writing all things Halo, including game scripts, dialog, and books.
Question 1: As gamers have become increasingly net-savvy, the demand for information about works in progress has increased. In turn, publishers and developers have regularly doled out information about games that are still years away from release, creating extended interest for their titles. Is there such a thing as too much information? Is there ever a benefit to simply keeping quiet?
Question 2: What's the secret to throwing a great party?