"Despite what online forums and competitive gaming may tell you, there is no “right way” to play a game. Some styles might be easier than others, or faster for a certain goal, or explore particular gameplay aspects more fully, or more common, or whatever, but one objectively best way to tackle a game doesn’t exist.
And nowhere does this this become more apparent than when jumping into multiplayer, where our actions measure up against those of others. “Oh, you like assault rifles? That’s neat, but I just sniped you from 200 yards away. GG.” Playing with others opens a world of possibilities for refining tactics, discovering things you never knew about, or appreciating a new perspective on a familiar situation.
But what about things besides Call of Duty or Starcraft? What can playing with friends teach us about how we dive into stuff like Kingdoms of Amalur or L.A. Noire, games that earn the unusual moniker of “traditionally single player?”