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From Software "having a tough time" porting Dark Souls to PC, frame rate issues remain

"To be completely honest, we're having a tough time doing it due to our lack of experience and knowledge in terms of porting to PC. First we thought it would be a breeze, but it's turned out not to be the case. We're still developing right now - we're crunching right now.

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MAJ0R1990d ago

Are you serious? This is very disappointing... even though I commend them for porting it to PC, bad PC ports are not perceived very well in the PC gaming community.

Snookies121990d ago

I agree, but as long as they DO get those issues sorted out, we'll be all good.

xPhearR3dx1990d ago

At least they have the balls to admit they bit off more than they can chew, but are willing to try their best to produce a quality product. I respect them for that. 99% of companies would just release it and forget about it and let modders fix their game.

StrawberryDiesel4201990d ago

Kind of like Bethesda, they would never admit something like this. I fucking love From Software.

dredgewalker1990d ago

At least they're being honest with what they are doing unlike other devs that disappoint us with their claims. I want them to succeed because it might entice them to port over some other titles like Armored Core to the pc.

GamingPerson1990d ago

I respect there efforts still for listening to gamers.
I hope thye get the fps stable. This will be a learning experience for their programmers I guess.

turnerdc1990d ago

Hopefully they iron out the issues. Even on the console releases the frame rate proved sketchy at times.

specialguest1990d ago (Edited 1990d ago )

"In terms of the PC version, the quick answer is no, [we won't be fixing the frame rate problems]. Because we wanted to get the PC version out as soon as possible, it's more strictly a port from the console version."

Pathetic...

I understand the point of making a straight port in terms of graphical assets, but not porting over the frame rate issues. Okay, so 60fps is wishful thinking, but a steady 30fps is not even possible?

This is a freaking PC with 4 times the raw power(raw, not hidden), and they still can't fix the frame rate issues?

Ashunderfire861990d ago

Dude are you a game programmer? Game Design is not a walk in the park, its a challenge. Especially for Japanese developers who are not use to developing games on PC. Be happy that Dark Souls is coming to the PC.

specialguest1990d ago (Edited 1990d ago )

I don't have to be a game progammer to read from a direct quote about the lack of commitment to fix the issue. That is what's pathetic.

Don't mistake me for a ungrateful PC gamer who should at least be happy it's coming to the PC. I already have it on the PS3.

Khronikos1990d ago

These jap devs live in the late 90s. Their programming skills are for certain types of things only. Porting code is a hazard to your health and I doubt these guys thought about it much before the profit signs rolled in. **** this up though and no one will buy it. If there is nothing but a ****ing label to differentiate the games then why ****ing bother?!

SKUD1990d ago

"In terms of the PC version, the quick answer is no, [we won't be fixing the frame rate problems]. Because we wanted to get the PC version out as soon as possible, it's more strictly a port from the console version. We haven't been able to step up into doing any specific optimisation for PC."

It states that there focusing more time to DLC. I'm not even sure if the PC modding community will see value in it and fix it for them. There priorities are upside down. For now, this game is dead in the water for the PC community.

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