Halo 4: Armor Abilities Revealed

GR - "Discover the armor abilities you'll have available to you in Halo 4."

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StreetsofRage2149d ago

The abilities sound cool. Not sure about the vision ability. Would make many games like CTF and Assault very easy. Definitely don't like the shield package. This is going to lead to unfair kills and deaths. I'm glad they brought back the BR and took out the bloom, but I'm not sure about some of these other additions.

ShottySnipa4172149d ago

It's been said to have drawbacks to balance it out.

For example, you will initially make a sound, so the other team can hear that an enemy is using the ability. Another drawback is that enemies that are seen through the walls will have a notification of some kind that they are being viewed through the wall and will be aware to watch their steps.

morventhus2149d ago

Well im glad to see the armor abilities... look semi balanced with the vision thing being short ranged.... and them replacing armor lock with a shield that only protects your front...

but for the tactical armor enhancements... what they have shown just seem... balance breaking

FlashXIII2149d ago

Glad they got rid of jet packs.. while they were fun, maps had to be designed to incorporate them which in turn made for some awful maps.. sword base being a prime example.

Still, the thruster pack thing seems a bit too much like a mini sprint for my liking.. I hope it doesn't allow for a quick get-away card to escape being killed like many top players used sprint for in reach.

Shield better not block grenades and not stay up long.. could be an interesting ability if it's balanced.

nilamo2149d ago

sword base is an excellent map, so I don't see the problem.

ShottySnipa4172149d ago (Edited 2149d ago )

No, it wasn't.

90% o the match is spent in the green lift room. It's a huge camper fest.

nilamo2149d ago (Edited 2149d ago )

Overtaking the campers is the part that makes it fun. It's a perfect map for team slayer because you are forced to work together instead of running around separately like headless chickens without any sense of teamplay.

MerkinMax2149d ago

Vertical maps like that ruin the flow of the game. Once the sword makes it up top, the game sucks. Since that team now camps the shit out of the top level, and every death you spawn at the bottom of the shitty map. No using lifts to get up quickly since they're being camped, got to run around the cat walks for 3 stories ans likely be picked off in the process. Just typing this makes me hate the map even more,

user54670072149d ago (Edited 2149d ago )

Perks...Amor abilities <sigh>

I liked the fact Halo was pretty much balanced but now it seems it's going to end up like most multiplayer games today which rely on how your use your perks or special abilities instead of skill

Why could they not make it like the good old Halo 2

This is going to end up being unbalanced, they did the same to Uncharted 3 when Uncharted 2 was so fun and balanced and when they added the changes to make it more like every other multiplayer game (cough cough COD) they made it unbalanced

FlashXIII2149d ago (Edited 2149d ago )

Because good old Halo 2 wouldn't be half as popular today... wished they had gone back to the old perfect Halo formula but these days you gotta be competing with cod and that means adding a bunch of useless crap to give players advantages.. raw skill based gameplay just doesn't do the rounds these days.

morventhus2149d ago

it does... rarely... see PC gaming.... and select 360 and ps3 games.... but skill aint mainstream anymore

Mastarace2149d ago

Honestly Halo is dead to me. halo 4 completely copied call of duty with perks,instant spawns,killstreaks,unlock weapons,etc.

h311rais3r2149d ago

No no it didn't. Bf 2 had unlocks n crap back in 2005 and games before that also. Stop acting like cod invented everything.

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