E3 2012: The 7 big mysteries raised by the big press conferences


E3, essentially, exists so that game publishers and developers have a really big, really well-lit stage upon which to shout through a really loud mic in no uncertain terms about exactly what they're doing and exactly why it's brilliant. This year, however, that hasn't always strictly happened. There has been a lot of shouting about why a lot of things are brilliant, of course, but the conferences have also thrown up a whole bunch of new questions and confusions. And very few of those questions have been satisfactorily answered yet.

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