DHGF: Monster World IV is a solid action RPG/platformer and a solid entry in the Wonder Boy/Monster World franchise that’s worth the five dollar asking price, but some mild balance issues and general mechanical limitations leave the game solid, but not amazing. The plot is cute and interesting, there are a decent amount of options added to the package beyond the game itself, and the graphics and audio are charming and hold up adequately (at minimum) across the board. The game is simple to play but offers some mildly interesting mechanical options and level designs to compensate for the simple gameplay, the game offers adequate depth and length, and there are some options to bring players back to the game after it’s initially completed. However, the game has some balancing issues with levels and enemies, especially later in the game, the game is a bit linear and limited compared to other genre entries from this time period and in general, and anyone who has experience in the genre will find the difficulty a little on the low side. For those looking for a fun throwback to the sixteen bit era or those who love the franchise, Monster World IV is easily recommended, but its limitations make it harder to recommend universally.