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70°

'Hatsune Miku' bringing synthesized vocal music gaming to North American Vita

JC Fletcher: "In Japan, Hatsune Miku Project Diva F is a big enough game to command its own Vita hardware bundle, featuring a special-edition console and everything."

"In North America, it's something I randomly happened upon in Sony's E3 2012 booth, completely unheralded and unexplained."

"This difference in status makes sense, given that it's a music game about, starring, and featuring music by a virtual anime idol with a synthesized voice."

"In Japanese."

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Community4335d ago
Reibooi4335d ago (Edited 4335d ago )

Joystiq just published another article saying that despite there being a demo at E3 the game is not planned for a north american release and was intended as a sneak peek for the Japanese release.

http://www.joystiq.com/2012...

KonaBro4335d ago

It's to show the game off and see if it gets any support. I'm sure it will with the millions of Miku fans in the US.

nyobzoo4335d ago

well the US Miku concert last year did sell out, so I'm sure Sega knows there's a fanbase out here. I wouldn't even mind if it's just a DL title only

Reibooi4335d ago

there are a ton of miku fans in the US for sure and I'm one of them however I don't know if many of those fans have access to go to a trade show like E3 so I don't think it's the smartest place to gauge interest on the game.

Still I hope they release it in the US at some point. It really would not be to hard. Just translate the interface and done no one wants the songs changed or anything so it would be pretty easy to make and they could probably even release it as a PSN only download but somehow I doubt we will see it. One can hope though.

AgreeFairy4334d ago

Lame. I'd rather have Parappa the Rapper 3 for PS3. The Hatsune Miku games are terrible.

40°

A Look at All of the Rhythm Games Available on Vita

VGChartz's Adam Cartwright: "Despite its somewhat anaemic lineup of backwards-compatible titles (unusual in light of the genre’s strong pedigree on Sony consoles), Vita’s selection of rhythm games is highly impressive in the modern market with genre favourites like DJMax, Hatsune Miku and Taiko no Tatsujin all present and plenty of quirky oddities like Deemo, Love Live & Persona thrown in for good measure. You’re definitely going to need to try your hand at importing to get the most of the genre here, but that shouldn’t be an issue thanks to region-free hardware and easy-to-grasp gameplay."

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80°

10 Franchises That Flourished on Vita

VGChartz's Adam Cartwright: "the handheld was unable to attract certain types of software – western AAA development quickly evaporated, as did Sony’s own support, because there weren’t enough consoles out there for such titles to be profitable. But that doesn’t mean that every publisher failed to find success. Indeed, there are a number of franchises out there that have been able to appeal to the Vita’s niche and which have seen positive sales numbers and critical reception, leading to them becoming mainstays on the handheld.

It’s these series that I intend to examine in more depth this article – what they are, what entries we’ve seen, what success they’ve had, and what it’s meant for the console’s future. I’ll be using known sales figures where possible to back things up, hopefully demonstrating that the Vita has been a solid home for a number of great series despite its otherwise weak commercial performance on the market."

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Fist4achin2069d ago

All great series. Too bad some of the bigger system sellers didnt follow suit.

50°

What should you know about Hatsune Miku?

Hatsune Miku has become an international icon. What began as a singing synthesizer turned into a character recognized around the world that stars in multiple forms of media. In the realm of games, people recognize her as a rhythm game star. But what else do people need to know about her?

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