I agree something about this demo, watch dogs and hitman absolution felt next gen. Naughty dog has a very close attention to detail down to small twitches of clothing. I saw in the last of us Joel brush his hands against he wall, his nose and shoulder go blood from a gunshot wound and a brawl. Little shuffles and movements as joel wrestles a random survivor. And I agree the AI is something to be hailed from what we've seen. While calling to each other may not be an innovation, the interactions between the ai seems human almost like a "most dangerous game" feel of hunting. Amazing!
Well,for the author to compare it to metal gear and mario 64 is a stretch to say the least. Those games really had a huge influence on genres and controls schemes. That's not to say that The Last of Us isn't going to be great, it is. However, I didn't really see anything new here. Uncharted with a little girl tagging along in a decimated world. That's really what I saw. This isn't a bad thing but just not an industry influence the likes of Mario 64 and Metal Gear.
Sony is just making a game for the gamers that grow old with gaming, to give this market something new to play, see, taste & digest.
I applaud them for making two huge forms of entertainment, video games & movies, in one offering. That sir is their way of keeping the industry alive and kicking ass.
Sony being also a movie & music company are making good use of whatever resources they can muster to keep their bread & butter selling in these tough economic times.
Streamlining their efforts. There is nothing bad about that.
A few Sony cynic & critics may say "I don't want to watch. I want to play." But 17 million Uncharted gamers says "We want to play & watch at the same time."
What I have noticed with TLOU is the fluid animation. Even some AAA high budget games looks jerky compared to this game.
As a person who grew up in video games I say video games are better than movies.
Stan Lee shares the same opinion as mine & is now the purveyor of cinematic video games even if he is an advocate of comics.
Even PC games are taking notice why they don't have this kind of games on PC.
Cinematic Video Games are here to stay and ND is leading the way.
it looks an awful lot like uncharted. not saying that's a bad thing, but it's definitely not a generational leap. even shane satterfield, who is a definitely a bigger fan of ps3 than 360, said some of the audience during the sony conference were being so ridiculous and over the top that he was convinced they were paid to be there. i say, all he needs to do is spend 5 minutes looking at the comments on n4g.
i will semi-agree with the guy that said watch dogs looks next gen (though, that was the PC build). but, imagine how much better it would look if they weren't trying to make it for console.
the best looking games of the show, as usual, were third party titles. Crysis 3 and Watch Dogs, for example.
@CommonSense to be honest, If I were at E3 I would scream all the time and applause and everything! not because Im a fanboy but hell, WHY NOT those people definately had a better time than those that just sat there in the crowd analysing shit! The Last Of Us was one of the best games shown at E3 Naughty Dog delivers once again
@CommonSense: " even shane satterfield, who is a definitely a bigger fan of ps3 than 360, said some of the audience during the sony conference were being so ridiculous and over the top that he was convinced they were paid to be there."
its funny you say that, because they *basically* were. the official PS Blog site gave away two HUNDRED free tickets to the Sony conference, and in no uncertain terms made it clear that it would be worth your while. all you have to do is go along and cheer.
"If you live in the Los Angeles area, though, we’ve got an even better offer. How would you like to attend the PlayStation E3 2012 Press Conference? I’m holding close to 200 seats at the LA Sports Arena for you — all you have to do is show up (and cheer). It won’t be hard. Deal?"
no wonder there was so much ridiculous hooting and hollering going on in the crowd at all times - it was a sony fanboy rent-a-crowd.
Asides from Joel looking and sounding like Drake (Nolan North), The Last Of Us is nothing like Uncharted. Unless you just want to pick apart the game and be like "He's shooting, he's running, he's fighting. Its like Uncharted". Which you could do to any game and it just sounds ridiculous.
Shane Satterfield is a well known Xbox fanboy, that's why they call him that during "Invisible Walls" Episodes, he may lean sometimes to Sony, just to make it seem not so Blatant, but he's always been Xbox. As for advancements, I'm really impressed with the Ai'S Intelligence. Everything changes based on how you approach it. When you were discovered, and you fired a shot, you could sense the fear as the guy screamed, "he's got a F#cking gun!" That changed everything. I think the game is bringing a new level of realism
i was thinking this yesterday about a few stand out games feeling very next gen. and a positive for next gen being it looks like we are moving away from the heavy focus on graphics (although it will still always improve) and FPS games and seems to be focusing back on the gameplay and new original ideas. i think next gen games are going to be very special if we are finishing this gen with games like these
The Watch Dog demo is the only one to look truely nextgen. The graphics are amazing and delivers something that that I haven't seen from this gen. We're talking about about a BF3 and Witcher style jump in graphics.
Last of Us looks great but the game just share too many similarities with Uncharted.
Could you be a more misinformed PC fanboy? And as far as graphics go, Beyond: two souls blows anything out of the water, now concider it being on 6 year old tech as the PC fanboys are so quick to point out, and you will see that PS3 first party devs(I know QD isnt first part but they might as well be) are two gens beyond any other dev, be it on console or PC.
Beyond Two souls blows anything out of the water? what are you smoking? Even though ND aren't aiming for photorealism TLOU looks more photo-realistic than Beyond Two souls.
David Cages wants to achieve photorealism yet he can't be bothered investing in creating an engine that can achieve it.
The QD engine has crappy particles effects, has crappy cloth and light simulation and most of all can't render the realistic properties of human skin, both CryEngine 3 and Frostbite 2.0 and UE3 (to a certain extent) can render human skin correctly.
The skin in HR and B:TS looks like a painted on texture and their facial expression tech is rubbish as well. Don't get me wrong Beyond Two souls looks good but don't get too ahead of yourself.
@Bolt: Bolts I agree with you but TLOU compared to UC3 is much more fluid and it doesn't seem to have that messed up twitchy & clunky gameplay that UC3 has. The animations in TLOU look seamless compared to UC3's lousy transition between two animations and there's no proper foot-planting in UC3 either.
"two gens beyond any other dev, be it on console or PC" This is the most meaningless and false statements I've ever read on n4g... Two gens beyond? Who measures developers by generations? Are you saying every non-Sony developer might as well be creating PS1 titles they're so rubbish at making games? And Beyond: Two Souls did not look better than Watch Dogs...because of the hardware as you point out.
Watch Dogs looked next gen because it was running on next gen specs. Last of Us and Beyond looked like amazing current gen experiences because they were running on a current gen system.
Gameplay wise, Last of Us will have similarities to Uncharted because Naughty Dog probably didn't fire all their developers after the success of UC.
the similarities shared between Uncharted and TLOU are some mechanics you can see in Uncharted 3. Notice the more improved animation interactions where your character gets close to walls, the lighting system is also quite improved and and also the slower ripples in water. both games however are also very different to each other i.e. TLOU having limited ammo, health bar, inventory and very smart AI.
however, this star wars looks to be uncharted in space.
ND have been helping to shape what we expect from the next gen since they released Uncharted, in terms of presentation at least. Watchdogs, 1313 and Hitman all look next gen, and all of them continue to push some of the elements ND have been trying to level up since the start of this gen. 1313 has edge of your seat platforming and action, Watchdogs clearly has deep characterisation (for a videogame) and all of them show incredibly cinematic presentation throughout, with a CLEAR leap in the quality of animation (particularly facial and cloth) and VA work.
I think it's clear to see that ND correctly identified the elements of games that make you go "wow" quite early on.
While many of those demos were on PC (which doesn't bother because I'm PC first :P), it's incredibly exciting to see that this is all possible in real-time, right now. I only hope that next gen consoles have the right stuff to do all of these games justice.
Plus, that Final Fantasy tech demo is simply mind-blowing, it is easily the most impressive real-time graphics demonstration of the show.
After seeing the Luminous Engine at work, I REALLY REALLY hope nothing we saw at E3 is next gen (not even Watch Dogs, I know, it's probably running on the latest PC hardware). Although it's common to set one's expectations to high when it comes to the gaming industry.
This as well as Watch Dogs and Square Enix's tech demo are each probably running on some insane computer like quad or tri SLI 680s. Hell, even a single 680 or 7970 can't hold 60fps on 64 player BF3 matches or even 60 fps constant in Serious Sam 3 while completely maxed out and still, to this day, NO single GPU can run Crysis 1 completely maxed out at 60fps constant.
I have a 7970 with an AMD Phenom ii x4 955 @ 3.5ghz & 8GB DDR 3 @ 1333mhz and I fear it's not going to be enough to run graphics like this at 1080p/40-60fps.
It's like 2007 all over again with the release of Crysis 1, where virtually no one could max it out.
I just love how PC fanboys are running scared but scared pc fanboys aside TLOU is like nothing and plays like nothing Iv seen and ND says that nothing was scriptedso it means the AI is going to be out of this world.
It looks and plays a lot like Uncharted, the only big difference is a health bar and inventory. The shooting mechanics and movement are very similar (if not slightly improved). Subtle intricacies may become apparent during your own playthrough, but nothing more vastly different was evident from what was shown.
And nobody is running scared, did you happen to see the 1313, Watchdogs and Final Fantasy demos? All running on current PCs. It's painfully obvious, without having to be told, that they won't look close to that on consoles. Even the most deluded PS3 fanboys seem to know this, but I guess they've just been succeeded by an even blinder species of fanboy (that's you!)...
I would really appreciate it if you can comment on some thing you have played before but of course you are a PC fanboy and therefore automatically assume you know everything and I know you are, at some point going to throw out a bunch of specs trying to convince your self that what you saw on the PS3 isnt possible on 6 year old tech which, I guess is your right but then again it is painfully obvious that when it comes to games the only ones PC can rely on these days are multiplats seeing that there arent any exclusives of note on the PC other than the excruciatingly boring Crysis series, now I know PC fanboys will rant a few exclusives that you think are great but just keep in mind, PC fanboys are so starved for great games that I really dont think you know what a great game is and are thus happy with a fantastic looking game with crap gameplay. Thanks, I enjoyed our chat, later.
I have never heard such lies in a statement before. "Plays like Uncharted"? I'm sorry, were you even watching the same video we all did, NONE of the gaming press ever called out TLOU as "Uncharted in a different skin". The only similarities between this and Uncharted is that they share the same engine.
Uncharted had a pedigree of free-style TPS and platforming mechanics which defined the gameplay, NONE of that is ever present in this game.
If anything, this plays a lot more like the original Resident Evil with free movement and controllable camera, the inventory system works very similar as well. Just without the puzzles or the transferable item-box.
I completely agree with the author, Last of Us is pushing the envelope and thanks to Naughty Dog & Sony's PS3 we will have the nextgen in this generation. TLoUs could easily roll with the shown games running on nextgen hardware. I mean the more than meets the eye sum of properties that those games presented(gameplay/physics/gra phics/animation/AI). It fellt fresh and beyond this gen.
We are coming closer to games representing cinema. I'm glad that a lot of the games that were showcased at E3 this year did not rely on sugar coated CGI. The Lase of Us should be a game that knocks everyone's socks off.
The thing about games like this that I dont like is that you can get shot, stabbed, fall from shit, get hit with shit, and lose life. And then get healing items and you're back to normal. That's not very realistic. How about when you get injured you continue to lose life and the more you get injured the faster it goes down until you die. And the combat in this does remind me of Uncharted. Formula = shoot, get behind cover, kill shot, then another enemy runs in and replaces the dead defeated one. idk. Things like this seem too easy.
Well, there's no escaping this. Gamers need to be thrown a bone in many cases, because we simply aren't quick enough to dodge even virtual bullets. So it's either regenerative health or replenishment items. They're equally unrealistic, but one adds a layer of strategy and depth; what one might call a "survival" element. It forces you to be more careful.
There are other ways, like forcing recuperation periods or having a "hardcore" mode (permanent health loss, permanent death). Such things would only alienate large groups of players. Or, instead of showing the character being shot/injured, implement a "luck"/"skill&q uot; meter that replaces health. Being "shot" causes the player character to automatically dodge or be grazed by enemy fire/attacks, until the meter is depleted, at which point real-world injury and the consequences of that come in to play. The meter can regenerate while resting behind cover or out of action, just like health does now, but at least it's more believable than taking five bullets to the midsection and walking it off.
While the visuals might not be next gen they still look extremely good. What i found to be the most advanced aspect of the game was the AI which has to be the most realistic AI that i have ever seen. If Naughty Dog delivers (which they will) this game will be a must own title for people who are interested in this type of genres. One of the main reasons why i got rid of my 360 in favor of a PS3 is because Sony delivers games that provide a unique and amazing experience even more so than either Microsoft (lol) and Nintendo (good but not new)
I agree something about this demo, watch dogs and hitman absolution felt next gen. Naughty dog has a very close attention to detail down to small twitches of clothing. I saw in the last of us Joel brush his hands against he wall, his nose and shoulder go blood from a gunshot wound and a brawl. Little shuffles and movements as joel wrestles a random survivor. And I agree the AI is something to be hailed from what we've seen. While calling to each other may not be an innovation, the interactions between the ai seems human almost like a "most dangerous game" feel of hunting. Amazing!
Both games look great.
But this looks next gen to me.
http://www.gamersyde.com/st...
along with watch dogs , this title is a must have , it is looking amazing.
i was thinking this yesterday about a few stand out games feeling very next gen. and a positive for next gen being it looks like we are moving away from the heavy focus on graphics (although it will still always improve) and FPS games and seems to be focusing back on the gameplay and new original ideas. i think next gen games are going to be very special if we are finishing this gen with games like these
The Watch Dog demo is the only one to look truely nextgen. The graphics are amazing and delivers something that that I haven't seen from this gen. We're talking about about a BF3 and Witcher style jump in graphics.
Last of Us looks great but the game just share too many similarities with Uncharted.