Confirmation of the Wii U’s dual GamePad support looked to be a highlight from Nintendo’s showing at E3 2012. But a new tweet from Satoru Iwata might signal otherwise.
Well most console gamers dont know what a frame rate is and even then console gamers are used to 30fps of gameplay i dont see why this should be a problem. Its generally a problem for people if the game keeps jumping between 30-60fps at which point most people can tell there seems to be some lag in the game. However if it is running at 30fps locked, then it shouldnt be a problem since console gamers are used to it.
I don't think the PS4 and 720 are going to be 30 fps normally and switching between the Wii U and those systems will show the difference.
Switching between PC and Current consoles shows a large difference between FPS. Most people dont really care. I think most games on PS4 and Xbox 720 will probably be running at 30fps, because they will want to max out the graphcis capabilities. Which will either mean 60fps and ok graphics or 30fps and good graphics most devs will choose the latter. As most people are fine with 30fps.
Exactly..most games of this gen run at no higher than 3o fps and this is only an issue with two or more tablets wich most people are not going to be using anyways..anyways I don't think the WiiU is underpowered at all,all of it's first gen releases look just as good as what 7th gen releases on the current gen..I seem to remember the 360 launching with games that looked no better than the previous gen and look where they are now in terms of graphics..
Way to move forward, Nintendo.
i think using 2 is not needed, if two or more are gaming we shud all use the wii u pro controller ohh thats a sweet controller the best of the 360 and ps3 combined. the tablet controll shud be used for onli single player or when tv is in use.
Oh....ok, then I guess your fine with the 2.5hrs to charge the gamepad - only to get 3.5hrs of use. No problem. We fans are ok with garbage.
Spot on theirs a few nintendo bots left over after the subpar presentation tht still thnkganes like pikimon look next gen and the wii will be awesome. To them mediocrity and lies is awesome haha
Yeah the presentation was boring..but the WiiU is next gen and Pikmin looks great-maybe not completely next gen yet-but like I said above this is first gen stuff from the U and it already looks just as good as anything on other consoles which took quite a few software cycles to get to this point..keep on trucking troll..
not too bad loss, it's still better than obly one pad supports
1 Two you could play with 2 screens the TV w/ a GamePro and 1 WiiU GPad. and still get 60fps. 2 Most games run at 30fps (on those othe systems) 3 Most people play games together, on-line. I mean look at your PC, do you have the option of split screening it?
That's true of the 30 fps on other systems, but the gripe is this is supposed to be next gen and supposed to be competing against PS4 and 720. Those systems probably can do 60 fps normally.
Those systems probably can do 60 fps normally ...in one screen, processing one game at a time. This is nothing new. We need a powerful PC to play on three screens, one game,one input. The WiiU will process and stream three differents screens (the TV and two controllers), process the input from the normal controller, from the touch screen, and four WiiMotes. It's a hard task, you know.
What happens if the game is doing 30fps before you connect a second game pad?.
Then nothing would Change. It would run both fine, that is why people only talk about the limitation at 60fps.
That's a good question. Don't listen to above...anytime to add another display/more resolution it's going to take resources away from the processor/cpu. Nothing is free when it comes to rendering. Something has to give... that or the game simply wouldn't support two Wii U tablet controllers.
Dirt, you're comment makes no sense, We are talking about the WiiU system resources as a whole. The reason people run games a 30 fps is so that the console does not have to work as hard. At 60fps the Console Architecture has to work even harder. No one is saying that more than 1 WiiU Gamepads running at 30fps won't cause the system to work harder ,that's simple math. But it is well with in range of the system's capabilities. I don't get why you think the Wii U rendering to 3 screens(TV and 2 Wiipads) then reducing to 30fps from 60fps, all of a sudden becomes impossible if it tries to do the same with a game that is already running at 30fps. At the least, It would be the same not more taxing to system.
I think you have missed something here. We are talking about a game that already runs at a maximum of 30 frames, not 60. The original question: "What happens if the game is doing 30fps before you connect a second game pad?. " Your reply: "Then nothing would Change." This is what I was referring to. If the game is already running at it's maximum, and that maximum is 30fps, and you add an additional load, then the game would either have to cut graphical fidelity, or the frame rate would worsen. There are no other options. In theory the developer could have capped the frame rate at 30, even though it could run faster to accommodate for a 3rd device later, but that wouldn't make a lot of sense as the developer ALWAYS wants the game to run at it's best.
Then it will probably cut resolution or screen size down, sadly I think the WiiU will be weak with a low powered 3 year old GPU.
Wiiboys act like they don't care if WiiU does 30fps with two of them big and bulky massive WIiU tablets slow the console down... Because the consoles that launched in 2005/2006 aka 360/PS3 do also. They easily forget that real next gen starts in 2013 with the Xbox 8 and PSOrbis, both companies have proven that they do push hardware forward unlike Nintendo matching 2005/2006 launched consoles in 2012. Thus, when real next gen starts and all games run @ 60fps with 1 or more controllers in use, the WiiU instantly will feel like old hardware again. This isn't too far from now, its just one year to go...
This has to be the weakest comment on here! The wiiu will be running the game on the TV, then stream 2 different images to the 2 wiiu controllers. That takes alot of power there my friend. Everyone here saying that it wasn't going to be as strong as the current gen was just made a fool. If either ps3 or the 360 tried that they would probably melt and fry! They can barely handle 30fps on one screen. If you want next gen 1080p 60fps then get the wiiu and use the wiiu pro controllers. I guess you missed that part. Nintendo always leading the way. To them it must feel good to be loved by few, but hated by many lol. Gamer since 1982
The Wii-U is running games at 60fps. I wonder why they never showcased that feature. Everything from Batman to Zombie-U to Pikmin were all running in very high (1080p I think) in 60fps.
Standard 60fps would be the best graphical feature a console could offer me for sure, even if it sacrifices graphical performance, that's why I will most likely not gonna buy a second tablet controller.
Wii u is far frm next gen if u thnk everythnf was running and will run at 60 fps with 1080p or i your insane. Nintendo shw their cards and tht system shwcased nothing next gen.
Man I guess we didn't see the same thing..Your troll spelling is hard to decipher but I think I get the gist..How do you figure first gen software is supposed to look? Right out of the gate The U has graphics on par or better than current gen of which it took those other systems years to achieve the levels they are at now..if you do not think that the WiiU will be able to keep up and produce next gen graphics then you sir are just wrong...
We dont even though the true specs of the device. For arguments sake it could be slightly better than the PS3 or a million times better but without real specs its a bit difficult to see that. While i believe that the Wii U is more powerful than the 360 and the PS3 there is no evidence that its a lot more powerful from the footage that we have seen. If anything tomorrow a next gen engine called the Unreal 4 engine will get shown off and if Epic does it with the Wii or claims that the Wii can support it then we will know for sure that its a true next gen system instead of a beefed up PS3 with a tablet controller. In conclusion right now its too early to be able to determine anything but the minute a next gen engine works or gets shown off with the Wii U we can then determine if its a truly next gen system or not.
I just need one gamepad,and if i can get 60fps im not changing that by adding another pad!iTs very visible the diference from 30fps to 60fps does that cant spoted the smooth that is running a game at 60fps contrary to just 30fps dont know or never played games at 60*fps!Its just another level of imersion and smooth!
Well, I count the FPS as much as I count the pixels in my screen while playing. If the game is fun and inmersive, it wont really matter.
At 1080p eh... so basically two gamepads put it at ps3 or 360 level in graphics presentation. Oh no, stop the presses, it's gonna be a flop now.
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