Submitted by Queasy 1048d ago | news

'Tomb Raider' will take around 10 hours to complete

XMNR: Details from an interview with Global Brand Director Karl Stewart from Crystal Dynamics on Monday indicates just how long the reboot of Tomb Raider should last when it is released next March. (PC, PS3, Tomb Raider 2013, Xbox 360)

Cajun Chicken  +   1048d ago
Perfectly acceptable.
DivineAssault  +   1048d ago
acceptable?! this isnt a handheld game.. It should be 20+ hours at the minimum.. The game looks epic & i hope its not a short cheap thrill.. like buying a hooker
RedDead  +   1048d ago
Looks @ PS exclusives

Yes. 10 hours is fine.
Trenta27  +   1048d ago
20+ hours? Are you on crack? Very few linear games are 20+ hours. Uncharted certainly wasn't that long. Neither was Half Life 2, Max Payne 3, etc. The list goes on and on.

10 hours is just fine for a game like this.
Hisiru  +   1048d ago

You can beat Uncharted 1 in 7 hours, Uncharted 2 in 10 hours, Uncharted 3 in 8 hours, Gears of War 3 in under 10 hours and God of War 3 i 8 hours.

I am not complaining about Gears of War, GOW or Uncharted, because I love those game, but you obviously don't know what youre talking about.

Also, if they include trophy support, this game will probably last 20+ hours for me (just like any Uncharted game). They also said they will think about multiplayer support (but I don't know if it's a good thing).

The majority of the games are just 8~10 hours long nowadays (for story mode alone), but there is also multiplayer, trophies/achievements and some other replay factors.

The Uncharted games are worth 60,00 even with 10 hours of story mode. You should keep in mind that this game has trophy support that will make you spend more than 20 hours and will also give you multiplayer. Also, you shouldn't compare Skyrim and Tomb Raider, Skyrim is a RPG.
#1.1.3 (Edited 1048d ago ) | Agree(1) | Disagree(5) | Report
Amazingmrbrock  +   1048d ago
For ten hours of play a game should release at $30.

For a game to be worth sixty it either should be like skyrim in length if it's single player or if it has multiplayer it needs to have really good multiplayer. None of that tacked on multi bs
DivineAssault  +   1048d ago
Hisiru, yes your right but most of those games have multiplayer to keep the replay value.. This doesnt look to have that so far.. Im sure itl b fun to search for missed treasures and stuff but I feel it should be longer if there isnt any reason to come back & play it through multiple times.. $60 for 10 hrs?! really?
Hisiru  +   1048d ago
If it doesn't have multiplayer, youre completely right.
coolbeans  +   1048d ago
Demanding 20+ hours is a bit much
While I agree that gamers should not become complacent with the brevity of many campaigns-especially when considering how terribly paced they still might be, lets wait and see what reviewers say about REPLAY VALUE. Perhaps their might be new challenges with harder difficulties or some leaderboard tie-in.
MysticStrummer  +   1048d ago
"acceptable?! this isnt a handheld game.. It should be 20+ hours at the minimum."

You must not buy many games then.
mananimal  +   1048d ago
10hours is way too short, and @trenta27 HALF LIFE 2 was longer than 10hours, no question. for $60 bucks I want at least 20 hours for a linear adventure action game. Ill be watin 6months out +, for price to drop, only casual gamers would say 10hours is acceptable. But what do you guys know?, The Games Industry was built on the backs of the CORE GAMING COMMUNITY, we have expectations, & YOU CASUALS DONT KNOW SQUAT!! about real gaming.
#1.1.9 (Edited 1048d ago ) | Agree(1) | Disagree(2) | Report
LOGICWINS  +   1048d ago
Sure...if I'm paying $20 for it.
Cajun Chicken  +   1048d ago
Personally I've found games in the Dead Space and Uncharted series to take about 10 hours start to finish.
10 hours is perfectly acceptable in my view. Even the God of War series of games take about 10 hours to get through. I'm sure that people will find areas that they get stuck in or confusing puzzles which will keep the pace.
DivineAssault  +   1048d ago
PS exclusives arent only 10 hrs.. Look at demon souls.. Whatever u say guys.. I dont think $60 is worth a 10hr game unless it has HIGH replay value & multiplayer.. This is disappointing news to me cuz i think the game is fantastic from what ive seen
user5467007  +   1048d ago
Not really

It hasn't got an online mode or anything and the time that it's been in development it should take you at least 15 - 20 hours max to complete
LOGICWINS  +   1048d ago
I'm confused...how did this conversation become about PS exclusives?
HarryMasonHerpderp  +   1048d ago
Sounds like its going to be action focused then =(
SpiralTear  +   1048d ago
10 hours is okay if the pacing flows well. I have high hopes for this one.
Canthar  +   1048d ago
Was hoping for a it to be a bit longer. Just my taste for long games really. Done right it could still be a really good game.
d0nT wOrrY  +   1048d ago
I hope there will be puzzles in this game.
MysticStrummer  +   1048d ago
Your disagrees come from people who either never played the originial Tomb Raider games, which were the best ones by far, or from people who were too stupid to get past those puzzles. I'm not sure which is more sad. I agree with you completely. I hope there are real puzzles, not the Uncharted style puzzles that are so easy they might as well be cutscenes.
Dark11  +   1048d ago
I was expecting at least 20 hours , why 10?!
redDevil87  +   1048d ago
20 hours for a linear single player game?

Cmon man, 8 - 10 hours is the standard for a Single Player game. It's been like that for the past 5 years.
user5467007  +   1048d ago
because most of them have had an online mode tacked onto them
#5.1.1 (Edited 1048d ago ) | Agree(0) | Disagree(0) | Report
deletingthis34675334  +   1048d ago
That is because games nowadays are made for the TV-movie story telling, shortening the game usually goes hand in hand. Not only games have gotten shorter this generation, but they also contain more cinematic cut-scenes, which without them the game would be even way shorter. Game developers nowadays don't want to make games anymore, they want to make movies. And they want their games accessible for everyone, including casual players with little skill, to breeze right through the story without any real challenge. Games hold your hand through the toughest parts because dying is just an annoyance that sets you back a few seconds and interrupts the flow of the story.
#5.1.2 (Edited 1048d ago ) | Agree(1) | Disagree(0) | Report
mokopa  +   1048d ago
Hope this is not on rails action adventure ala uncharted. Ironic, considering UC borrowed from TR.
Kamikaze135  +   1048d ago
I'm pretty hyped for it. But for 10 hours, I'll wait till it drops down to $40. Unless there is a ton of replay value, of course.
josephayal  +   1048d ago
i'll probably wait for a price drop maybe for $15-$20
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mochachino  +   1048d ago
10 hrs is perfectly fine for me.

I find if a SP focused game is good enough, I play it over back to back and often get around 4 play throughs by the time I'm done with it. If a game is too long, I've reluctant to play it over (Skyrim) and I tend to find like the second play through more than the first.

Devscan make games longer but it can come at the cost of pacing/fun imo.
jc48573  +   1048d ago
well, those hours better be damn good.
deletingthis34675334  +   1048d ago
I am not going to buy this.
ninjahunter  +   1048d ago
Thats find, But I wont be buying it for $60, I dont consider tomb raider a top tier game series. And the only games i buy for $60 are those smash hits that probably wouldnt get a price reduction anyway.
Fragger2k8  +   1048d ago
They say "around 10 hours", but most likely that won't be the case. Take 2 or 3 hours off of that and you'll probably have your real number.

The game does look good, but I'm not a fan of the Uncharted route they're going with it. $60 for "around 10 hours" kind of sucks, too, but it's expected. I'll probably wait until the price drops on this.
Valenka  +   1041d ago
Square Enix made us wait all this time and the game's only going to be 10 hours long? Wow. What a shame.

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