GamerNode Managing Editor Dan Crabtree writes: "A game tells a story with its lighting, its artistry, its character models, its vocal dialog, and all the other computer bits that Pixar still rocks hardest in the world of digital media. More intriguing, I (and the rest of the gaming thoughtful) argue, is the story a game tells through its interactivity. The rebel that this vehicle creates is a lunatic; mass murders and amoral thievery aren’t his whimsy, they are his goal." 3/5
