With so many game series changing directions and opting to cater towards wider markets, are the last bastions of times past clinging on for dear life in an increasingly competitive and more costly marketplace?
I'm hoping they're hiding an actual hitman game behind the splinter cell conviction mod they keep showing.
Its their IP dude. Change doesn't always mean bad.
They already did. Most missions are like Hitman Blood first mission "Death of a Showman" or action missions. Its kinda sad not to have missions like Chinatown dosent look like old Hitman games. I mean you saw yourself. One option to walk house and snipe him and walk away. Second option put bomb on car and blow up. Third option take enemy clothes and call him to house and kill him. Way too easy.
That's why its called a demo. They're plenty of ways to kill him. Mind you he showed 5 ways in 10 minutes. Blood Money had a few obvious ways to take out a target as well. You just had to get creative to find other ways. And that's the strength of this series creativity.
I really want missions like "A New Life" or "House of Cards" I mean like big map and so many different stuff and ways do to. I dont like linear maps.
Looks like an actual Hitman game to me: http://www.officialplaystat...
They have shown ONE LEVEL peeps "Chinatown" which looks like a condensed version of the old Hitman games. So rhere's hope, but no one has any idea what the rest of the game will be like.
Yeah I read that too, sounds like classic Hitman
This doesn't look like Chinatown.
This does: http://www.officialplaystat...
People forget that Hitman isn't a traditional stealth game - it's about misdirection, hiding in plain sight, and creative assassinations. Everything I've seen thus far screams Hitman.
Yeh agreed, but as already pointed out. There's Hitman as in 'Death of a Showman' linear rubbish. Or there's Hitman A New Life open style levels. From what has been showcased thus far has not been very open but still fits within the realms of "Hitman" Just like Splinter Cell, or Ghost Recon being tailored to suit mainstream gamers, could the openness of the levels be toned down? That would be a shame.
Hitman 5 will be like level "Death of a Showman" 6 level seen, and all looks like that :S
'Death of a Showman' was a tutorial. If the new game has every level like that its gonna be awful. That is not the hitman series. There are 4 games so far and only the first and last levels of blood money have deviated from an open play style. This linear garbage is not representative of the hitman games at all. Each game has at least 12 levels so pointing to an example like DoaS as a gameplay style for the series is absurd. They've already ditched the minimap,fiberwire,fired the voice actor, and fired the music composer. Making it linear on the baseless premise that that somehow the past games have done it only shows how little respect they have for the series. This is nothing more then a completely original game with the hitman label slapped on it.
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