X360: Resident Evil 6 is making some big changes, we talk to executive producer Hiroyuki Kobayashi and director Yoshiaki Hirabayashi to find out just how different Resi 6 will be…
Make it a horror from the actual game experience Not the horror of playing the game that suppose 2 have horror Then finding out.. I get horror from the game of not being horror
It's got normal zombies in it and all the crazy monsters of 5. As long as there's a balance, I don't see why this won't be really good.
!diot u do realize there is actually a zombie trying to eat u with AK-47.
Exactly, who else got scared when playing L.A. Noire in Catacombs section?
i admit that RE5 was below expectations and the lack of horror added to it fail, but let me ask this question: why a resident evil should be 100% truly terrifying to be actually good? am sure as hell RE4 nailed the game perfectly and IMHO surpass the first trilogy of RE in every way "but" the horror, but its makes it up in everything else. does RE4 benefit from adding more terrifying moments? sure, but does the lack (not that RE4 is not scary on its own) of makes it a horrible game? no. RE5 sucked in a lot of aspect that making it scary wont fix the game. does this mean RE6 should not be scary anymore? hell no! thats why its called a "survival horror" game, but if it wasnt "OMG this shit gonna show up in my nightmare" level of horror multiplied by 10 like most people want it to be would not make it automatically bad. i know a lot of people will disagree with this, but honestly, i never found RE series THAT scary compared to games like silent hill.
key words STILL TRYING, but we pretty much know is another action game with zombies thrown in
if this game won't be horror i won't buy it!!! I don't want call of duty zombies,no thanks
If you want horror, look at dead space
Which (admittingly i am pre-judging from the screenshots) looks like it is going down the Resident Evil 5 path. I mean Necromorphs with guns?!
"I mean Necromorphs with guns?!" wwwwwhat!!? i hope you are joking and it isnt real ;_;
http://www.digitalspy.co.uk... Check those out. In Image 3 of 6, you can see a Necromorph with a gun.
Ugh, no, they're not. They've been flip-flopping on this with every new statement. At this point, they're just telling every group of gamers what they want to hear so that they'll all rush out and pre-order, or buy it on launch day without trepidation. They use misleading language like this, that you have to read into more closely to extract the full meaning. They say "horror experience", fans hear the key-word "horror" and a nostalgia fuelled bout of wishful thinking ensues, overriding their logic centres and convincing them that this might actually be the horror game they've been waiting for. But they said "horror experience", not "survival horror". In fact, in previous statements, they've subtly conveyed that this is not going to be survival horror ("Survival horror is not profitable" etc.). They're giving it the tacky imagery of B-movie horror, but the experience is clearly action oriented.
didnt they say they were going to make resident evil 6 with 'dramatic horror' in mind?
RE6 will not be Survival Horror in any way just from the first trailer I saw some unthinkable stuff that I would never want to see in a survival horror game a small example is the sliding crapcom stole from Vanquish and other than that is the gun-zombies & other ridiculous bullsh1ts.. It's a shame but when the mastermind behind a famous franchise leave that's what happen to the series, other such examples r the Silent Hill series when Team Silent disband after the first 4 games the series go down the drain, other example the FF series Sagakuchi left after FFX and the series go down the drain, and the same happening now Shinji Mikami left after RE4 and we all know what happen with RE5 and the same is going to happen now with RE6. What I want to say is that ppl must start buying games to support not the company not the franchise in general but to reward some talented individuals, when gamers understand that then they will stop complaining the next time they'll buy a game and it's not what they were expecting because it was not made from the same ppl they make the good ones. Although the father of Horror Surviving genre Shinji Mikami stop working on RE that doesn't mean he stop making new games, rest assured because right now hes working on a new true Survival Horror game ( http://tangogameworks.com/p... ) and that's my most anticipated Horror Surviving game right now & not RE6 for sure.
from fake DLC (Street fighter X Tekken), verbal diohoera(releasing statement trying to justify Disc Lock Content on Street fighter x Tekken) to misleading info (this game). Just get the game on preowned. and if its no good then you have only lost a small amount of cash-BUT you havent lost that money to Capcom!- You have only given it to your retail store, which I think is better then giving it to Capcom.
"I think the series needs to head in that [action-oriented] direction," Kawata said. http://www.gamasutra.com/vi... RE6 already looks like another shooterfest. No horror to be found here. Even Dead Space is dying. Seems like all of the REAL horror games will only be on PC in the future.
Man I'm so glad i don't play for the whole Horror Survival aspect crap.
It's very hard to bring scares to the table when you have a friend along for the ride. However, we live in a world that desires multiplayer; which, I'll whole-heartedly admit, does increases the replay value of games. But with multiplayer, all those "jump" scares that define "horror" genres are essentially moot. You have this security blanket that ensures you that if shit hits the fan, there's another person you can latch-on to. I feel like the "survival" aspect could still instill fear into games, even if they did become more action oriented. If you played Dead Space 2 on the harder difficulties, you still did have a sense of anxiety and fear when going into your next encounter; because there was a chance that you may, very well, run out of ammo while fending off that next mass onslaught of enemies. RE5 fucked up by letting you stockpile ammo. There still could have been a feeling of suspense if you and your partner had to divvy-up half a clip and pray you two found more ammo before encountering another horde of enemies. If Dead Space 3 takes this route, they may be able to salvage their "survival horror" title. (And, yes, I'm already looking towards Dead Space because I've lost hope for a decent survival-horror experience from this next Resident Evil.) Game makers are in it to make money. Once they realize they've hit it big, they flick-off the little people, who made their cult classics the power-houses that they are today. So all us die-hard survival-horror fans who want a solid story, the feeling of isolation and fear that something could hop out any moment... are shit outta luck.
RE is not SH anymore, after RE3 the series lost its place as the survival horror trademark and Silent Hill took over. The horror died after RE 2, in 1 you barely had weapons and three zombie bites neat you gameover and when a zombie appearead in a tiny room you felt the fear. In RE 2 they gave you a lot of weapons, too much health and lots of ammo, i think the Original silent hill and RE1 were the true first survival horror game, along alone in the dark. I like RE4 but that game wasnt RE and so they arent SH anymore.
Well said, the first RE & the first SH was the best example of how a survivor horror game must be, I still wonder why all the games change for the worst as years passing by? RE, SH & FF was some of my all time favorite games on PSX & now I dont care at all when I hear a new release of those franchises is coming, I dont have anything to expect anymore...
I dont know what happened, it must be this generation. FF was good in PS2 with 10, RE was good with Code Veronica and SH with Silent Hill2 (I like4 4 but apparently its just me). Dead Space looked great but it seems that in 3 they will be more action oriented. It seems that the Survival Horror genre is in its last days. RE outbreak is the latest RE that is more like survival Horror because the action never pause and you dont get a lot of weapons compared to RE4 where i want to find more enemies to waste my ammo and thats not horror at all.
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